04-11-2023, 07:28 PM (This post was last modified: 04-11-2023, 07:53 PM by MacSatan.)
I have been playing with Hephernaan in my current run through and I have really been enjoying the character. Very well fleshed out and entertaining. I just finished the watchers keep and and now am headed to meet Elhan to gain entrance to the elven city. The issue which has arisen is that all of a sudden Hephernaan is stuck in a conversation loop, like every couple of seconds it is firing off. How does one make this stop? After I entered the elven city Hephernaan will not travel with the group. He will walk a couple of steps then stop, while everyone else walks to the destination.
04-11-2023, 08:03 PM (This post was last modified: 04-11-2023, 08:10 PM by Lava.)
I may need more information
- What area were you in when it started?
- What was the last talk you had with him?
- Anything unusual you've been doing lately regarding your party / game / Hephernaan?
Also... check if this code may solve the issue:
C:SetGlobal("L#HPHRhynn","GLOBAL",2)
Even if that fixes the problem, could you please send me your savegame when it happened? (in PM, use DropBox or Google Drive or anything else, if that's not a problem)
04-11-2023, 10:42 PM (This post was last modified: 04-12-2023, 04:24 PM by MacSatan.)
I was returning to the UnderDark Exit, I had just Finished Watchers Keep, exited the Keep area and went straight the UnderDark Exit area.
I do not recall the last talk I had with him, I am sorry about that. Is there a way that I can check that using EE Keeper or Near Infinity?
Nothing unusual or new with the party or Hephernaan himself. He is a back row sling user using magic when needed. In the party is the MC, Jaheira, Korgan and Dvaradime.
Here are 2 saved games, the first one is in the Keep area right before it started. The second one is in the elven city, I did not save while in the Underdark exit area, sorry
Now that i have provided this information I will try the code that you entered and update after I can test that.
Thank you for your help.
I entered the code and that did indeed resolve the issue. Including the walking issue