by Lava at 04-15-2026, 01:22 PM
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Registration is going to be disabled for a moment, so a couple technical things could be investigated. It will return soon 

by Lava at 02-26-2026, 08:07 PM
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GoForTheEyes -- both translator and editor of many WM projects -- has returned from a well-deserved break and is going to coordinate translation of mods she previously edited and/or encouraged me to create - Khalid BG2EE, Skie: The Cost, Dynaheir BG2EE, In Love Undeath, The Bloodied Stings of Barovia, and, with norQ -- The Return of Xzar and Montaron.
I am writing this post because I am really happy to inform you guys about it. GoForTheEyes has been a great help when it comes to the process of releasing many of these mods. The final shape of Khalid BG2EE is greatly thanks to her! She also edited Eddard, and gave Skie a 2nd editing... if I were to mention all her work here, the post would grow really long!
Anyway, thanks for the things you already helped me with, and I'm happy to continue our work together! And special shoutout to norQ, who also provided me with many translations as well as soundsets (yep, that's the voice of Dvaradime, Walahnan, and some more characters that were praised for their soundsets!)
Cheers!
I am writing this post because I am really happy to inform you guys about it. GoForTheEyes has been a great help when it comes to the process of releasing many of these mods. The final shape of Khalid BG2EE is greatly thanks to her! She also edited Eddard, and gave Skie a 2nd editing... if I were to mention all her work here, the post would grow really long!
Anyway, thanks for the things you already helped me with, and I'm happy to continue our work together! And special shoutout to norQ, who also provided me with many translations as well as soundsets (yep, that's the voice of Dvaradime, Walahnan, and some more characters that were praised for their soundsets!)
Cheers!
by Lava at 02-21-2026, 09:57 AM
0 comments
Snowytoes, Skineater, Lady Dreamless, Below & Below, and Blinking Dead were just updated! Thanks to Jarl, all these mods now include German translations. Furthermore, some of them received additional fixes and tweaks!
Enjoy!
Enjoy!
by Lava at 12-13-2025, 05:42 PM
0 comments
Thanks to norQ a couple of IWD mods just got a nice winter roundup! It includes:
Dendjelion IWD NPC
Orra IWD NPC
Tipps IWD NPC
Xikâsz's Grove of Chaos
The War of Bloom and Rot
Each of these mods just received a Polish translation, and some fixes I've decided to include while adding the new language option!
Enjoy everyone! Because winter is the best time to play Icewind Dale! Remember, that a new NPC has also been released recently - Vito, the kenku diviner!
Watch out in the blizzards of the Frozenfar!
Dendjelion IWD NPC
Orra IWD NPC
Tipps IWD NPC
Xikâsz's Grove of Chaos
The War of Bloom and Rot
Each of these mods just received a Polish translation, and some fixes I've decided to include while adding the new language option!
Enjoy everyone! Because winter is the best time to play Icewind Dale! Remember, that a new NPC has also been released recently - Vito, the kenku diviner!
Watch out in the blizzards of the Frozenfar!
by Lava at 10-30-2025, 07:52 PM
0 comments
A new adventure awaits those who walk the Icewind Dale!
The War of Bloom and Rot is a quest mod that introduces a new quest of a significant size. Explore twenty new areas and face powerful enemies as you try to return from the underground system of caves. To leave, you may need to stop a war between the myconids and another, powerful entity--hungry and with a plan of eradication of everything and everyone on her way.
The quest begins after you find Krilag, kill him, and read a journal that he has. It shall reveal a new area, and your adventure should start there. The quest was created with experienced adventurers in mind - while it is possible to set off to the new area right after Krilag's death, it may be easier after leaving the Wyrm's Tooth area.
The War of Bloom and Rot is a quest mod that introduces a new quest of a significant size. Explore twenty new areas and face powerful enemies as you try to return from the underground system of caves. To leave, you may need to stop a war between the myconids and another, powerful entity--hungry and with a plan of eradication of everything and everyone on her way.
The quest begins after you find Krilag, kill him, and read a journal that he has. It shall reveal a new area, and your adventure should start there. The quest was created with experienced adventurers in mind - while it is possible to set off to the new area right after Krilag's death, it may be easier after leaving the Wyrm's Tooth area.
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