Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
LavaSkie: The Cost - a massive update is now released!
#1
I am happy to say that I have released a massive update of Skie: The Cost of One Girl's Soul!

[Image: screens-thecostupdate.png]

I was always somewhat unhappy with the scope of the main quest -- the finale of the Soultaker quest and the rescue of our dear friend, Skie Silvershield. Now, the quest includes new areas, new encounters, new interjections, and new options, and it has this feeling that we are truly doing something important! The quest itself is now longer and a bit more difficult.

The update also comes with some minor fixes and a couple of short scenery talks for Skie herself. English and Chinese language options were already updated; the third translation is still to be updated, but the translators were already informed: when it's ready, the mod shall be updated again.  

Special thanks to those who helped me with the update: FallDamage312, the author of two amazing areas; Yoshimo0417, who updated the Simplified Chinese translation; MephistoSatanDevil, who helped to coordinate the Chinese translation; CamDawg, who is always ready to answer my never-ending questions; and Skusha, who is currently helping with the update of the last translation that needs to be adjusted (provided by Ulpian, fufel007, Kirian). 

Enjoy, everyone!
Lava Del'Vortel, also known as Weasel. Enjoy my mods. They were made by a fan for other BG/IWD fans. Want to buy me a coffee? Read this post first.
#2
Thank you for this update and the hard work you put into it. 
Can we update the mod mid game?
Actually. I don't know if it's possible and how to do it because it's pretty much high in my installation order.
I am playing EET and I am still in Beregost and Nashkel in BG1.
#3
Hi! Nope, it's not safe, because when you reinstall stuff, everything between that mod and the last mod you've installed would also be reinstalled, and there is a huge chance everything's gonna scramble. And while I am not an expert when it comes to EET, I think it's an even greater no-no with Trilogy.

But thank you for your kind words.
Lava Del'Vortel, also known as Weasel. Enjoy my mods. They were made by a fan for other BG/IWD fans. Want to buy me a coffee? Read this post first.
#4
Would a new EET install WITH the updated mod work? With loading the save. I mean. I haven't touched bg2 yet. Should work, shouldn't it?
#5
The save will most likely not work, as in the Infinity Engine some stuff is stored in savegames (like character names, areas you already visited, worldmap, soundset lines...) and some are not (like items, item descriptions, etc.) It doesn't matter that you haven't reached BG2 portion of the Trilogy; there is already a lot of modded data stored in your savegames. You will probably encounter a lot of bugs, like wrong names, worldmap problems, messed up biographies etc. And there is a chance of much worse problems than those I mentioned.
Lava Del'Vortel, also known as Weasel. Enjoy my mods. They were made by a fan for other BG/IWD fans. Want to buy me a coffee? Read this post first.
#6
Thanks for explanation. I won't update it then. 
Keep up the good work.
#7
Hello, Lava!
This is my first post in this forum. 

Are you still working on your mod? I want to ask if I could fork that mod for a patch, where I can combine it more with Fosie's Love Conquers all mod? So that these two at the end, feel more harmonious together, especially during the return to Baldurs Gate chapter.

Okay, a 2nd request for the same thing concerns Skies brother. But as it seems, you are still working on your mod, so theoretically my 2nd improvement idea could also done by you. You just have to fork your own mod. That would be soo cool, because I have a lot of ideas and less time, so I don't know where to start. 

But first I wanted to know, if you basically allow to contribute strange content to your mods?
#8
Hi. No, I am not interested in creating forks / alternative versions of my own mods, nor do I allow others to do that. All these dialogues and content are exactly how I want them to be or are a product of their times. Besides, making two competing versions of the same mod would also be somewhat senseless and confusing. Besides, this (and other mods) will also be updated, there are always new fixes, tweaks, translations. Even my very first English mod -- TotDG, which was released in 2009 -- was still updated twice this year. 

Besides, LCA and Skie: The Cost focus on different things, we tell different stories; the other author and I -- we use different ways to tell those stories, and I also believe the way it is now preserves the uniqueness of our mods. That is yet another reason for my "no".

(10-07-2026, 07:22 PM)EIEIEI1903 Wrote: But first I wanted to know, if you basically allow to contribute strange content to your mods?

No. I create mods my way, and I am not looking for that kind of contribution. I dare say many modders are going to say the same things. You won't find (official aka not hacked) alternative versions of existing mods, and there are many reasons for that. 

That stands for all my mods.
Lava Del'Vortel, also known as Weasel. Enjoy my mods. They were made by a fan for other BG/IWD fans. Want to buy me a coffee? Read this post first.
#9
Good morning from Europe!

I’m rushing to reply because you’ve even posted in two forums. Of course, I’m really sorry that you didn’t give me permission. OF COURSE I respect that decision! I’m really happy with your work and want you to keep developing great mods.

I had a lot of ideas for your mod because it introduces an important plotline (a tiny bit related to the existing content, but much more so to the Eddard storyline—I came up with a cool idea while playing). But whatever! If you say no, then nothing will happen. You don’t have to worry about that.


EDITH  Big Grin :
It’s one thing when Author X moves an item or changes a spawn point from Author Y’s mod so that the two mods are compatible. However, changes made by one mod to the content created by another author generally require permission under the Code of Conduct in the international modding scene. That’s pretty much standard practice everywhere. And I’m well aware of that. I used to build mods for Warcraft 1 about 15 years ago. ;-)
#10
I am really grateful for both asking and understanding / respecting my decision. It is scarce commodity these days (to ask) so thank you Smile
Lava Del'Vortel, also known as Weasel. Enjoy my mods. They were made by a fan for other BG/IWD fans. Want to buy me a coffee? Read this post first.
  


Forum Jump:


Users browsing this thread:
2 Guest(s)

Skie: The Cost - a massive update is now released!00