04-26-2026, 05:50 PM
(This post was last modified: 04-26-2026, 05:51 PM by Ravenwind286.)
I'm sorry to return so soon, but I found out that what I was experiencing was actually two separate issues. I hope you don't mind me continuing the conversation here, as what is happening this time isn't related to the kits, but a few of the area mods. This is with the latest versions of the mods, as I did check them for updates yesterday before I reinstalled the game and started playing.
I went back to the forest in Terror of the Skineater and found that if my character that was created in slot one dies there, it treats it as the party being killed. However, the character could still be killed like normal in places such as Kuldahar or the Vale of Shadows. I did some reinstalling to test things out separately, and found the same thing occurs at the Below & Below Inn. I also tested the Grove of Chaos, but things worked fine there. I didn't check anything else, just the areas that were easily accessed at the beginning of chapter one.
I feel bad that I keep coming to you with bug reports, but I do hope they are helpful. I really hope that this will be the last one for a while. Thank you again for bearing with me and for all of your help!
I went back to the forest in Terror of the Skineater and found that if my character that was created in slot one dies there, it treats it as the party being killed. However, the character could still be killed like normal in places such as Kuldahar or the Vale of Shadows. I did some reinstalling to test things out separately, and found the same thing occurs at the Below & Below Inn. I also tested the Grove of Chaos, but things worked fine there. I didn't check anything else, just the areas that were easily accessed at the beginning of chapter one.
I feel bad that I keep coming to you with bug reports, but I do hope they are helpful. I really hope that this will be the last one for a while. Thank you again for bearing with me and for all of your help!
