That's not what I mean: in BGEE, BG2EE, IWDEE when you add a companion when you already have a party of 6, the reform party window appears and you have to kick out one NPC. In IWD2EE however, such window does not appear and instead the game starts to "stutter" and bug (because IWD2 never needed to handle that before). So I fear there still may be some things that may need adapting. At least that's how the game behaved when I checked it last time. I wonder if there are some other things like that. It all looks really impressive and great and I just wonder if such things are going to be improved
I am however still observing how IWD2EE is evolving and I can't wait to see what the future updates are going to bring! I can't even imagine how the authors achieved what's already there!
I am however still observing how IWD2EE is evolving and I can't wait to see what the future updates are going to bring! I can't even imagine how the authors achieved what's already there!

