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Mecha-WeaselZS_WeaponOils updates to 1.4.4
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ZS_WeaponOils updates to 1.4.4

Release ZS_WeaponOils 1.4.4 · szaumoor/ZS_WeaponOils



Changelog



  • Added compatibility bits for Pits of Despair
  • Added configuration options for Pits of Despair: whether to include them, which to include, and how many of each oil to include
  • Added configuration options to determine the price of the oils, giving users more control over the economy. Defaults are as they were at the initial release
  • Now the mod also patches fighters and rangers so they have a chance of holding 1-2 igneous, scintillating, or gelid oils (15% default)
  • Mages, mage/thieves, fighter/thieves, sorcerers, and bards, have a chance of holding 1 arcane oil (25% default)
  • Fighter/Mage/Thieves no longer have a chance of getting noxious or drow oils
  • Patches also clerics and paladins so they get 1 sanctified or profane oil depending on alignment (20% chance). Neutral ones have a 50-50 chance of getting either (15% chance). Blackguards also have a 50% chance of spawning with 1 noxious oil in their inventory.
  • Joinable characters no longer are candidate for random placement of oils

Mod forum


All my mods can be found here



https://www.gibberlings3.net/forums/topi...es-to-144/
  


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ZS_WeaponOils updates to 1.4.400