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need to report and check some things about SotsC and compatibility - Printable Version +- Weasel Mods (https://www.weaselmods.net) +-- Forum: Released Baldur's Gate and Multiplatform Mods (https://www.weaselmods.net/forumdisplay.php?fid=4) +--- Forum: Shades of the Sword Coast (https://www.weaselmods.net/forumdisplay.php?fid=51) +--- Thread: need to report and check some things about SotsC and compatibility (/showthread.php?tid=2832) |
RE: need to report and check some things about SotsC and compatibility - Lava - 10-10-2025 Those were mostly minor fixes, I am not planning to make any major changes
RE: need to report and check some things about SotsC and compatibility - Ammanda - 10-15-2025 I see mod get two upgrades since than (9.0 I installed). I wont bother you with changes, I always assume it is improvements, bug fixes (although I did not noticed any), maybe some new contant, components and features. All I definite need to know is what we did talked about, is anything going to change about your safe Hideout. I found it really great for lot reasons, including lot easier managment of items to place in containers, simply as access is way easier due to teleportation. But as you did mention possibility to maybe remove it (I did understand you will not, that you just hope players wont abuse it), thats what I would ask, if you did changes about Hideout in updated, please let me know. RE: need to report and check some things about SotsC and compatibility - Lava - 10-15-2025 What I wrote: Quote:I cannot do much more and prevent it in a different way that deleting that part of the mod and I don't want to do that.When I said I don't want to do that means that I don't think I will ever delete it because it can be used in a wrong way. It is not going to be disabled, I never said it's something I'm planning to do. (10-15-2025, 06:51 AM)Ammanda Wrote: I see mod get two upgrades since than (9.0 I installed). I wont bother you with changes, I always assume it is improvements, bug fixes (although I did not noticed any), maybe some new contant, components and features.The changes are in the readme, there were some minor updates/fixes, nothing big. Code: Version 9.1 - September 2025:And there won't be new content for this mod. There would need to be some serious problem like "the game stops running because of quest so-and-so" for me to disable such quest/area, and I think if there was such problem, it would have already been reported and I would have already fixed it or disabled it. RE: need to report and check some things about SotsC and compatibility - AnOpenHeresy - 02-08-2026 Do I need to take care of moving the Glowing Wardstone to Bg2(EET) or is it placed somewhere in the dungeon? RE: need to report and check some things about SotsC and compatibility - Lava - 02-08-2026 There is no any special script to handle that, SotSC was primarily written for BG1EE and SoD, and there are no special adjustments for EET. Furthermore, be careful when using it in BG2, especially in ToB. Never use the stone while being in other forms of Pocket Planes. RE: need to report and check some things about SotsC and compatibility - AnOpenHeresy - 02-11-2026 (02-08-2026, 08:54 PM)AnOpenHeresy Wrote: Do I need to take care of moving the Glowing Wardstone to Bg2(EET) or is it placed somewhere in the dungeon? Okay, thanks. Overall, your mods add a lot of content that I think is sorely lacking in the Baldur's Gate series as a whole. Pozdro! RE: need to report and check some things about SotsC and compatibility - Lava - 02-11-2026 Thanks! Have fun
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