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		<title><![CDATA[Weasel Mods - Skie: The Cost of One Girl's Soul]]></title>
		<link>https://www.weaselmods.net/</link>
		<description><![CDATA[Weasel Mods - https://www.weaselmods.net]]></description>
		<pubDate>Mon, 20 Apr 2026 21:40:41 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Skie: The Cost - a massive update is now released!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=3091</link>
			<pubDate>Sat, 14 Feb 2026 17:43:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=3091</guid>
			<description><![CDATA[I am happy to say that I have released a massive update of Skie: The Cost of One Girl's Soul!<br />
<br />
<img src="https://downloads.weaselmods.net/wp-content/uploads/2026/02/screens-thecostupdate.png" loading="lazy"  alt="[Image: screens-thecostupdate.png]" class="mycode_img" /><br />
<br />
I was always somewhat unhappy with the scope of the main quest -- the finale of the Soultaker quest and the rescue of our dear friend, Skie Silvershield. Now, the quest includes new areas, new encounters, new interjections, and new options, and it has this feeling that we are truly doing something important! The quest itself is now longer and a bit more difficult.<br />
<br />
The update also comes with some minor fixes and a couple of short scenery talks for Skie herself. English and Chinese language options were already updated; the third translation is still to be updated, but the translators were already informed: when it's ready, the mod shall be updated again.  <br />
<br />
Special thanks to those who helped me with the update: FallDamage312, the author of two amazing areas; Yoshimo0417, who updated the Simplified Chinese translation; MephistoSatanDevil, who helped to coordinate the Chinese translation; CamDawg, who is always ready to answer my never-ending questions; and Skusha, who is currently helping with the update of the last translation that needs to be adjusted (provided by Ulpian, fufel007, Kirian). <br />
<br />
Enjoy, everyone!]]></description>
			<content:encoded><![CDATA[I am happy to say that I have released a massive update of Skie: The Cost of One Girl's Soul!<br />
<br />
<img src="https://downloads.weaselmods.net/wp-content/uploads/2026/02/screens-thecostupdate.png" loading="lazy"  alt="[Image: screens-thecostupdate.png]" class="mycode_img" /><br />
<br />
I was always somewhat unhappy with the scope of the main quest -- the finale of the Soultaker quest and the rescue of our dear friend, Skie Silvershield. Now, the quest includes new areas, new encounters, new interjections, and new options, and it has this feeling that we are truly doing something important! The quest itself is now longer and a bit more difficult.<br />
<br />
The update also comes with some minor fixes and a couple of short scenery talks for Skie herself. English and Chinese language options were already updated; the third translation is still to be updated, but the translators were already informed: when it's ready, the mod shall be updated again.  <br />
<br />
Special thanks to those who helped me with the update: FallDamage312, the author of two amazing areas; Yoshimo0417, who updated the Simplified Chinese translation; MephistoSatanDevil, who helped to coordinate the Chinese translation; CamDawg, who is always ready to answer my never-ending questions; and Skusha, who is currently helping with the update of the last translation that needs to be adjusted (provided by Ulpian, fufel007, Kirian). <br />
<br />
Enjoy, everyone!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Dialogue loop with Garrick]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2756</link>
			<pubDate>Sun, 20 Jul 2025 20:04:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=13403">Apollonius_of_Tyana</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2756</guid>
			<description><![CDATA[As the thread subject says. Short conversation between Skie and Garrick. In the end I had to ctrl+y the bard in order to be able to continue walking around the district.<br />
EET installation, no weidu logs, far too many things might went wrong.  <img src="https://www.weaselmods.net/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" />]]></description>
			<content:encoded><![CDATA[As the thread subject says. Short conversation between Skie and Garrick. In the end I had to ctrl+y the bard in order to be able to continue walking around the district.<br />
EET installation, no weidu logs, far too many things might went wrong.  <img src="https://www.weaselmods.net/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Can't find Nem!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2674</link>
			<pubDate>Tue, 29 Apr 2025 19:13:28 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=11697">Resurgam</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2674</guid>
			<description><![CDATA[First, can I say I love your mods! Really appreciate the time and trouble you take to design these. <br />
<br />
Playing this mod for the first time and I am struggling to find Nem. I'm probably overdue an eye test but... Can someone point me in the right direction please? <br />
<br />
Thanks]]></description>
			<content:encoded><![CDATA[First, can I say I love your mods! Really appreciate the time and trouble you take to design these. <br />
<br />
Playing this mod for the first time and I am struggling to find Nem. I'm probably overdue an eye test but... Can someone point me in the right direction please? <br />
<br />
Thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Did I Bork the Romance?]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2070</link>
			<pubDate>Wed, 08 May 2024 20:49:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2861">medusianAllure</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2070</guid>
			<description><![CDATA[I'm enjoying the content you made. It's heartfelt and the kind of wholesome I've been needing.<br />
<br />
My issue is that I think I broke the romance with Eddard and the console won't fix it.<br />
<br />
Context: I'm only really using tweaks anthology, this mod, and one of the portrait packs. I'm not super skilled at modding, but have figured out enough to navigate console commands, installing mods, and understanding some interactions.<br />
<br />
I'm still in chapter 2 and finished Dorn's quest at Resurrection Gorge. I'm romancing Eddard and I thought I'd rejected Dorn's advances since Eddard is monogamous. But I'd been previously romancing Dorn in SoD. But then Dorn comes up to me when I try and rest and is trying to do the romance confession. Even if I reject him, waking up the next morning results in Eddard acting like I'd broken up with him.<br />
<br />
Troubleshooting I've Done:<br />
Before resting, I've tried checking and changing romances.<br />
C:GetGlobal("L#2EddardRomanceActive","GLOBAL")<br />
C:SetGlobal("DornActiveRomance","GLOBAL", 3)<br />
C:SetGlobal("DornActiveRomance","GLOBAL", 0)<br />
Also tried C:SetGlobal("DornRomance","Global",0)<br />
<br />
And then confirmed that yes, his romance is a 0 or a 3. Then went to rest only to get Dorn's trying to go steady scene regardless of what I set the romance as.<br />
<br />
I've also tried manually changing the romance through EE Keeper.<br />
<br />
I've tried both accepting and rejecting Dorn, but Eddard always acts like I broke up with him even after changing romances. I've tried manually changing romances after like so:<br />
C:SetGlobal("DornActiveRomance","GLOBAL", 3)<br />
C:SetGlobal("DornActiveRomance","GLOBAL", 0)<br />
<br />
C:SetGlobal("L#2EddardRomanceActive","GLOBAL", 2)<br />
<br />
And checking on the global romances afterwards even though it says Eddard is still in an active relationship with my PC. But when I tried talking to him, his response to "how do you feel about our relationship?" was "to put it bluntly, there isn't anything to say". I've also tried using the debug response.<br />
<br />
So, I'm at my wits end from all the things I've tried. Guess I can't do any more rests with Dorn in the party? ^^;]]></description>
			<content:encoded><![CDATA[I'm enjoying the content you made. It's heartfelt and the kind of wholesome I've been needing.<br />
<br />
My issue is that I think I broke the romance with Eddard and the console won't fix it.<br />
<br />
Context: I'm only really using tweaks anthology, this mod, and one of the portrait packs. I'm not super skilled at modding, but have figured out enough to navigate console commands, installing mods, and understanding some interactions.<br />
<br />
I'm still in chapter 2 and finished Dorn's quest at Resurrection Gorge. I'm romancing Eddard and I thought I'd rejected Dorn's advances since Eddard is monogamous. But I'd been previously romancing Dorn in SoD. But then Dorn comes up to me when I try and rest and is trying to do the romance confession. Even if I reject him, waking up the next morning results in Eddard acting like I'd broken up with him.<br />
<br />
Troubleshooting I've Done:<br />
Before resting, I've tried checking and changing romances.<br />
C:GetGlobal("L#2EddardRomanceActive","GLOBAL")<br />
C:SetGlobal("DornActiveRomance","GLOBAL", 3)<br />
C:SetGlobal("DornActiveRomance","GLOBAL", 0)<br />
Also tried C:SetGlobal("DornRomance","Global",0)<br />
<br />
And then confirmed that yes, his romance is a 0 or a 3. Then went to rest only to get Dorn's trying to go steady scene regardless of what I set the romance as.<br />
<br />
I've also tried manually changing the romance through EE Keeper.<br />
<br />
I've tried both accepting and rejecting Dorn, but Eddard always acts like I broke up with him even after changing romances. I've tried manually changing romances after like so:<br />
C:SetGlobal("DornActiveRomance","GLOBAL", 3)<br />
C:SetGlobal("DornActiveRomance","GLOBAL", 0)<br />
<br />
C:SetGlobal("L#2EddardRomanceActive","GLOBAL", 2)<br />
<br />
And checking on the global romances afterwards even though it says Eddard is still in an active relationship with my PC. But when I tried talking to him, his response to "how do you feel about our relationship?" was "to put it bluntly, there isn't anything to say". I've also tried using the debug response.<br />
<br />
So, I'm at my wits end from all the things I've tried. Guess I can't do any more rests with Dorn in the party? ^^;]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Suggested NPCs or Mods]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2030</link>
			<pubDate>Tue, 02 Apr 2024 17:37:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2524">RedSpoctober</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2030</guid>
			<description><![CDATA[Are there any NPC's that this mod interacts the best with (original or Mods), or any Mods that you would recommend using with it?<br />
<br />
Thanks!]]></description>
			<content:encoded><![CDATA[Are there any NPC's that this mod interacts the best with (original or Mods), or any Mods that you would recommend using with it?<br />
<br />
Thanks!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bug with Skie's death]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=1950</link>
			<pubDate>Fri, 16 Feb 2024 07:21:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2103">KimchiTea</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=1950</guid>
			<description><![CDATA[<img src="https://i.imgur.com/J5LUcjO.jpeg" loading="lazy"  alt="[Image: J5LUcjO.jpeg]" class="mycode_img" /><br />
<br />
From the code it seems like this is supposed to fire only if Skie is dead and not in the party, rather than right when combat ends while I'm trying to find my rod of resurrection lol<br />
<br />
My WeiDU log is pasted below in case there's some kind of conflict. I also have been installing mods on Windows but then transferring the files to my Linux machine to play on, as I've been having all kinds of issues using WeiDU on Linux, and it's quite possible that's causing weird behaviors.<br />
<br />
// Log of Currently Installed WeiDU Mods<br />
// The top of the file is the 'oldest' mod<br />
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]<br />
~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28<br />
~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28<br />
~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28<br />
~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28<br />
~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28<br />
~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28<br />
~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28<br />
~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28<br />
~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28<br />
~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28<br />
~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28<br />
~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v28<br />
~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28<br />
~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28<br />
~UB/SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v28<br />
~UB/SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28<br />
~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28<br />
~UB/SETUP-UB.TP2~ #0 #22 // Justifier Kit: v28<br />
~UB/SETUP-UB.TP2~ #0 #23 // Feralan Kit: v28<br />
~UB/SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28<br />
~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28<br />
~CLIFFKEY/SETUP-CLIFFKEY.TP2~ #0 #0 // A Mod for the Orderly - Add a Keyring to Faerun! See readme for more details about the choices below. -> Nanoquest version: v7<br />
~EMAD/SETUP-EMAD.TP2~ #0 #0 // A Z-rated Adventure - an IM4 Non-Entry: v11<br />
~EMAD/SETUP-EMAD.TP2~ #0 #1 // The Promise of a Troll: v11<br />
~EMAD/SETUP-EMAD.TP2~ #0 #2 // A Bhaalspawn's Best Friend: v11<br />
~EMAD/SETUP-EMAD.TP2~ #0 #3 // Under Her Spell: v11<br />
~EMAD/SETUP-EMAD.TP2~ #0 #5 // Character Medley: v11<br />
~SKIECOST/SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v6.0<br />
~SKIECOST/SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v6.0<br />
~SKIECOST/SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v6.0<br />
~SKIECOST/SKIECOST.TP2~ #0 #3 // Skie: The Cost of One Girl's Soul - The Return of Eddard Silvershield (quest & a joinable NPC): v6.0<br />
~SKIECOST/SKIECOST.TP2~ #0 #4 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Eddard: v6.0<br />
~SKIECOST/SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v6.0<br />
~KHALIDBG2/KHALIDBG2.TP2~ #0 #0 // Khalid for BG2EE: v1.02<br />
~KHALIDBG2/KHALIDBG2.TP2~ #0 #1 // Khalid for BG2EE: Player-Initiated Dialogues: v1.02<br />
~WILSONCHRONICLES/WILSONCHRONICLES.TP2~ #0 #0 // Wilson Chronicles - expansion for our favorite bear companion: v2.2<br />
~C#SOLAUFEIN/C#SOLAUFEIN.TP2~ #1 #0 // Solaufein's Rescue: Jastey's Solaufein NPC for BGII: 4.2<br />
~C#SOLAUFEIN/C#SOLAUFEIN.TP2~ #1 #1 // Give Solaufein in Ust Natha the Mod's Portrait: 4.2<br />
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v23<br />
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v23]]></description>
			<content:encoded><![CDATA[<img src="https://i.imgur.com/J5LUcjO.jpeg" loading="lazy"  alt="[Image: J5LUcjO.jpeg]" class="mycode_img" /><br />
<br />
From the code it seems like this is supposed to fire only if Skie is dead and not in the party, rather than right when combat ends while I'm trying to find my rod of resurrection lol<br />
<br />
My WeiDU log is pasted below in case there's some kind of conflict. I also have been installing mods on Windows but then transferring the files to my Linux machine to play on, as I've been having all kinds of issues using WeiDU on Linux, and it's quite possible that's causing weird behaviors.<br />
<br />
// Log of Currently Installed WeiDU Mods<br />
// The top of the file is the 'oldest' mod<br />
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]<br />
~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28<br />
~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28<br />
~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28<br />
~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28<br />
~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28<br />
~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28<br />
~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28<br />
~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28<br />
~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28<br />
~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28<br />
~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28<br />
~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v28<br />
~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28<br />
~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28<br />
~UB/SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v28<br />
~UB/SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28<br />
~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28<br />
~UB/SETUP-UB.TP2~ #0 #22 // Justifier Kit: v28<br />
~UB/SETUP-UB.TP2~ #0 #23 // Feralan Kit: v28<br />
~UB/SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28<br />
~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28<br />
~CLIFFKEY/SETUP-CLIFFKEY.TP2~ #0 #0 // A Mod for the Orderly - Add a Keyring to Faerun! See readme for more details about the choices below. -> Nanoquest version: v7<br />
~EMAD/SETUP-EMAD.TP2~ #0 #0 // A Z-rated Adventure - an IM4 Non-Entry: v11<br />
~EMAD/SETUP-EMAD.TP2~ #0 #1 // The Promise of a Troll: v11<br />
~EMAD/SETUP-EMAD.TP2~ #0 #2 // A Bhaalspawn's Best Friend: v11<br />
~EMAD/SETUP-EMAD.TP2~ #0 #3 // Under Her Spell: v11<br />
~EMAD/SETUP-EMAD.TP2~ #0 #5 // Character Medley: v11<br />
~SKIECOST/SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v6.0<br />
~SKIECOST/SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v6.0<br />
~SKIECOST/SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v6.0<br />
~SKIECOST/SKIECOST.TP2~ #0 #3 // Skie: The Cost of One Girl's Soul - The Return of Eddard Silvershield (quest & a joinable NPC): v6.0<br />
~SKIECOST/SKIECOST.TP2~ #0 #4 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Eddard: v6.0<br />
~SKIECOST/SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v6.0<br />
~KHALIDBG2/KHALIDBG2.TP2~ #0 #0 // Khalid for BG2EE: v1.02<br />
~KHALIDBG2/KHALIDBG2.TP2~ #0 #1 // Khalid for BG2EE: Player-Initiated Dialogues: v1.02<br />
~WILSONCHRONICLES/WILSONCHRONICLES.TP2~ #0 #0 // Wilson Chronicles - expansion for our favorite bear companion: v2.2<br />
~C#SOLAUFEIN/C#SOLAUFEIN.TP2~ #1 #0 // Solaufein's Rescue: Jastey's Solaufein NPC for BGII: 4.2<br />
~C#SOLAUFEIN/C#SOLAUFEIN.TP2~ #1 #1 // Give Solaufein in Ust Natha the Mod's Portrait: 4.2<br />
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v23<br />
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v23]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Skie - comments, questions and a possible bug (some spoilers)]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=1670</link>
			<pubDate>Mon, 22 May 2023 08:18:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1674">Ieldra</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=1670</guid>
			<description><![CDATA[First. I have to say how thoroughly I am enjoying this mod. I've long thought Skie had potential in BG1 (but played with her only once because she came with that sleazy slimeball Eldoth), then SoD came and realized what I thought might be appropriate and immediately regretted that she died and we couldn't save her. So I looked around for possible mod content and found this. Great. The character writing is very good and fits seamlessly into her SoD personality while giving her the character development required for an adventurer. Also it's the best kind of game content, the kind that triggers little scenes in your mind. Such as my party stumbling out of the beholder lair of the Unseeing Eye quest half covered in all kinds of substances you'd better not think about too closely (Skie even comments on it as you enter), and my sorceress Mirah and Skie looking at each other, and without a word needing to be said, heading off to the next bathhouse, dressing up and then having a nice meal at the city's best inn, not without commenting how odd it is that in a city as large as Athkatla, there isn't anything that comes close to the Three Old Kegs. Don't look at us like that, Jaheira, we're not decadent, we're civilized.<br />
<br />
Speaking of the beholder lair, both the scene where you have a bottle of wine together, and a little later the scene where the messenger from her father arrives, triggered when I was there, which felt decidedly odd to say the least. How the heck did the messenger get in here? It may be a mod interaction problem (possible culprit: "More Interjections" from the Tweaks Anthology) but I'll mention it here just in case. This shouldn't trigger in dungeons, even less so in dungeons inaccessible outside of certain quests.<br />
<br />
Now for the questions: Is there any significant content for Skie in the Underdark, and is there any other quest after the letter from her father arrives, if you have not installed Eddard? I am facing the usual difficult decision of who to take to Spellhold, and having Skie *and* Imoen would require me to leave others I'd rather not do without in the Underdark in this SCS run. Also, I've never played ToB with a single-class Thief in the party, and I wonder if she can hold her own with SCS and Ascension installed.]]></description>
			<content:encoded><![CDATA[First. I have to say how thoroughly I am enjoying this mod. I've long thought Skie had potential in BG1 (but played with her only once because she came with that sleazy slimeball Eldoth), then SoD came and realized what I thought might be appropriate and immediately regretted that she died and we couldn't save her. So I looked around for possible mod content and found this. Great. The character writing is very good and fits seamlessly into her SoD personality while giving her the character development required for an adventurer. Also it's the best kind of game content, the kind that triggers little scenes in your mind. Such as my party stumbling out of the beholder lair of the Unseeing Eye quest half covered in all kinds of substances you'd better not think about too closely (Skie even comments on it as you enter), and my sorceress Mirah and Skie looking at each other, and without a word needing to be said, heading off to the next bathhouse, dressing up and then having a nice meal at the city's best inn, not without commenting how odd it is that in a city as large as Athkatla, there isn't anything that comes close to the Three Old Kegs. Don't look at us like that, Jaheira, we're not decadent, we're civilized.<br />
<br />
Speaking of the beholder lair, both the scene where you have a bottle of wine together, and a little later the scene where the messenger from her father arrives, triggered when I was there, which felt decidedly odd to say the least. How the heck did the messenger get in here? It may be a mod interaction problem (possible culprit: "More Interjections" from the Tweaks Anthology) but I'll mention it here just in case. This shouldn't trigger in dungeons, even less so in dungeons inaccessible outside of certain quests.<br />
<br />
Now for the questions: Is there any significant content for Skie in the Underdark, and is there any other quest after the letter from her father arrives, if you have not installed Eddard? I am facing the usual difficult decision of who to take to Spellhold, and having Skie *and* Imoen would require me to leave others I'd rather not do without in the Underdark in this SCS run. Also, I've never played ToB with a single-class Thief in the party, and I wonder if she can hold her own with SCS and Ascension installed.]]></content:encoded>
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			<title><![CDATA[Skie and Eddard questions]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=1174</link>
			<pubDate>Sun, 31 Jul 2022 17:50:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=331">Seva</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=1174</guid>
			<description><![CDATA[Hey, I just finished BG SOD for the first time and want to start over to BG2. At first I wanted only to try your Khalid Mod (GREAT idea by the way) and the Yoshimo romance Mod but the Skie Mod sounds totally great as the ending of SOD leaves me a little bit...confused/unhappy  <img src="https://www.weaselmods.net/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
<br />
So I have a few questions before starting my BG2 run:<br />
<br />
<br />
<ol type="1" class="mycode_list"><li>Has Skie a Kit or is she a normal Thief?<br />
</li>
<li>Eddard can cast magic? I read somewhere he has a Blade-like class?<br />
</li>
<li>What attributes has Eddard?<br />
</li>
<li>Is there a chance to get Eddard/Khalid crossmodbanter soon? As far as I can see, only Skie/Khalid exist at the moment.<br />
</li>
<li>Eddards romance has a ToB part?<br />
</li>
</ol>
<br />
<br />
Hopefully my questions are not too impertinent/designed for spoilers.<br />
<br />
<br />
Seva]]></description>
			<content:encoded><![CDATA[Hey, I just finished BG SOD for the first time and want to start over to BG2. At first I wanted only to try your Khalid Mod (GREAT idea by the way) and the Yoshimo romance Mod but the Skie Mod sounds totally great as the ending of SOD leaves me a little bit...confused/unhappy  <img src="https://www.weaselmods.net/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
<br />
So I have a few questions before starting my BG2 run:<br />
<br />
<br />
<ol type="1" class="mycode_list"><li>Has Skie a Kit or is she a normal Thief?<br />
</li>
<li>Eddard can cast magic? I read somewhere he has a Blade-like class?<br />
</li>
<li>What attributes has Eddard?<br />
</li>
<li>Is there a chance to get Eddard/Khalid crossmodbanter soon? As far as I can see, only Skie/Khalid exist at the moment.<br />
</li>
<li>Eddards romance has a ToB part?<br />
</li>
</ol>
<br />
<br />
Hopefully my questions are not too impertinent/designed for spoilers.<br />
<br />
<br />
Seva]]></content:encoded>
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			<title><![CDATA[Crossmod Banter : Skie and Irenicus (The Longer Road)]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=1166</link>
			<pubDate>Mon, 11 Jul 2022 06:58:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=226">Marvin</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=1166</guid>
			<description><![CDATA[Hi Lava,<br />
<br />
An idea hit my skull to by brain yesterday.<br />
<br />
Like Imoen, Skie has a - how to say ? -  special and deep relationship with our dear Joneleth...<br />
<br />
I thought it would be nice to have a couple of banters in between your Skie and "The Longer Road"'s Irenicus. It feels weird to have both of them in the party ignoring each other...<br />
<br />
What do you think?]]></description>
			<content:encoded><![CDATA[Hi Lava,<br />
<br />
An idea hit my skull to by brain yesterday.<br />
<br />
Like Imoen, Skie has a - how to say ? -  special and deep relationship with our dear Joneleth...<br />
<br />
I thought it would be nice to have a couple of banters in between your Skie and "The Longer Road"'s Irenicus. It feels weird to have both of them in the party ignoring each other...<br />
<br />
What do you think?]]></content:encoded>
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		<item>
			<title><![CDATA[Possible Bug in Skie PID]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=1160</link>
			<pubDate>Mon, 06 Jun 2022 23:29:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=242">Frenzgyn</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=1160</guid>
			<description><![CDATA[Hi!<br />
<br />
In ToB-EET (didn't check in SoA), when I start a PID, one of the random questions is the description of the description of Cloak of the Royal Eye.<br />
<br />
<br />
<br />
(looking at the answer, which fires correctly afterwards, it should have been "I remember that when you were a Flaming Fist member you had problems with... following orders..."<br />
<br />
is the description of the description of Cloak of the Royal Eye.<br />
<br />
Here's a screenshot uploaded on my Gdrive: <a href="https://drive.google.com/file/d/1nPGE2CFCG3wBqf64fyPsDiomAQvLuawU/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1nPGE2CF...sp=sharing</a>]]></description>
			<content:encoded><![CDATA[Hi!<br />
<br />
In ToB-EET (didn't check in SoA), when I start a PID, one of the random questions is the description of the description of Cloak of the Royal Eye.<br />
<br />
<br />
<br />
(looking at the answer, which fires correctly afterwards, it should have been "I remember that when you were a Flaming Fist member you had problems with... following orders..."<br />
<br />
is the description of the description of Cloak of the Royal Eye.<br />
<br />
Here's a screenshot uploaded on my Gdrive: <a href="https://drive.google.com/file/d/1nPGE2CFCG3wBqf64fyPsDiomAQvLuawU/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1nPGE2CF...sp=sharing</a>]]></content:encoded>
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		<item>
			<title><![CDATA[Janath's Spare Robe]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=1154</link>
			<pubDate>Thu, 19 May 2022 18:09:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=86">Trouveur</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=1154</guid>
			<description><![CDATA[Hi, the description says this robe gives +1 spell by level up to the fourth, but when equipped it actually gives +2 spells for level 1 and 2, and +1 spell for level 3.]]></description>
			<content:encoded><![CDATA[Hi, the description says this robe gives +1 spell by level up to the fourth, but when equipped it actually gives +2 spells for level 1 and 2, and +1 spell for level 3.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Skie in BG2EE]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=1018</link>
			<pubDate>Sat, 07 May 2022 01:47:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=276">Xira38</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=1018</guid>
			<description><![CDATA[You did a great job on Skie, Lava. The Npc thou that i wished had been brought over to BG2 is Shar-Teel, other than Jaheira and Dynaheir shes one of my favorite npcs from the first game.]]></description>
			<content:encoded><![CDATA[You did a great job on Skie, Lava. The Npc thou that i wished had been brought over to BG2 is Shar-Teel, other than Jaheira and Dynaheir shes one of my favorite npcs from the first game.]]></content:encoded>
		</item>
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			<title><![CDATA[Issue with installing components 2-4]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=852</link>
			<pubDate>Tue, 19 Apr 2022 08:51:57 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=259">Enigmajazz</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=852</guid>
			<description><![CDATA[Components 2-4 (PID and the Eddard modules) can only be installed if they are installed immediately after the first two components. They rely on a variable "value", which is not defined again within these modules, only in the earlier modules. This means that if the Weidu install is closer or project infinity is used to install the mod these three components fail to install. <br />
<br />
I think code would need to be added to define "value" if it is not already defined.]]></description>
			<content:encoded><![CDATA[Components 2-4 (PID and the Eddard modules) can only be installed if they are installed immediately after the first two components. They rely on a variable "value", which is not defined again within these modules, only in the earlier modules. This means that if the Weidu install is closer or project infinity is used to install the mod these three components fail to install. <br />
<br />
I think code would need to be added to define "value" if it is not already defined.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Skie doesn't seems to appear]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=719</link>
			<pubDate>Mon, 31 Jan 2022 20:38:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=226">Marvin</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=719</guid>
			<description><![CDATA[Hi Lava, hi everybody,<br />
<br />
It is the first time I post here, even though I have been following your work for the last ten years at least.<br />
I am one of your biggest fan in France <img src="https://www.weaselmods.net/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />.<br />
<br />
Recently, after a long long time, I started a new game of BGEET, and I played with your new mod Skie, cost one girl's soul.<br />
I duly freed Skie's soul and I've been waiting quite a while, and slept in most of the inns of the region. Even though Skie never appeared.<br />
<br />
I'm soon departing to Spellhold and i was expecting to take her in the party before going forth.<br />
<br />
is there a timer before she appears? A specific inn where to rest? Anything special?<br />
<br />
Thanks for the answers.]]></description>
			<content:encoded><![CDATA[Hi Lava, hi everybody,<br />
<br />
It is the first time I post here, even though I have been following your work for the last ten years at least.<br />
I am one of your biggest fan in France <img src="https://www.weaselmods.net/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />.<br />
<br />
Recently, after a long long time, I started a new game of BGEET, and I played with your new mod Skie, cost one girl's soul.<br />
I duly freed Skie's soul and I've been waiting quite a while, and slept in most of the inns of the region. Even though Skie never appeared.<br />
<br />
I'm soon departing to Spellhold and i was expecting to take her in the party before going forth.<br />
<br />
is there a timer before she appears? A specific inn where to rest? Anything special?<br />
<br />
Thanks for the answers.]]></content:encoded>
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		<item>
			<title><![CDATA[Crashing Bug?]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=657</link>
			<pubDate>Sat, 09 Oct 2021 13:58:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=157">Thacobell</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=657</guid>
			<description><![CDATA[<span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto, -apple-system, BlinkMacSystemFont,;" class="mycode_font">I encountered a bug where </span></span></span><span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto, -apple-system, BlinkMacSystemFont,;" class="mycode_font">BG2</span></span></span><span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto, -apple-system, BlinkMacSystemFont,;" class="mycode_font"> 2.6.6 hard crashed on a quick load. Bubb looked at the dump for me, and apparently the game was trying run a script for a creature not present. This happened in the Planar Sphere.</span></span></span><br />
<br />
<span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto, -apple-system, BlinkMacSystemFont,;" class="mycode_font">In Bubbs words, "The script trigger for "CombatCounter()" is attempting to be used on a creature that has not been added to an area yet." The creature's name is L#2SDSKIE. Which is why I'm thinking of your Skie mod. Does that look familiar to you at all? Not sure if it matters, but after the crash, every single save game would then crash a couple seconds after loading, like the game was constantly trying to pull the script even though I loaded from an earlier point and different saves.<br />
</span></span></span><br />
This has only occured twice, but when it did, every single save I had would crash seconds after loading, I'm more than a little nervous to try and reproduce. More info as requested:<br />
<br />
This happened both times after quickloading, and in the planar sphere. The first time was after hitting a trap, re-load and crash. Had to go back to a save from a couple hours ago. The second time I was trying to speedrun the sphere, when an entire encounter didn't spawn. Quickloaded, and crashes again. This time, every save was ruined (about 8 saves). As for the Skie quest, I had rescued her and she had already appeared at an inn after resting. She was not in my party, but went to the promenade according to her dialogue. I waited in the inn until she left to make sure she fully de-spawned. I noted my game version above, I had never seen this error in 2.5.]]></description>
			<content:encoded><![CDATA[<span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto, -apple-system, BlinkMacSystemFont,;" class="mycode_font">I encountered a bug where </span></span></span><span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto, -apple-system, BlinkMacSystemFont,;" class="mycode_font">BG2</span></span></span><span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto, -apple-system, BlinkMacSystemFont,;" class="mycode_font"> 2.6.6 hard crashed on a quick load. Bubb looked at the dump for me, and apparently the game was trying run a script for a creature not present. This happened in the Planar Sphere.</span></span></span><br />
<br />
<span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto, -apple-system, BlinkMacSystemFont,;" class="mycode_font">In Bubbs words, "The script trigger for "CombatCounter()" is attempting to be used on a creature that has not been added to an area yet." The creature's name is L#2SDSKIE. Which is why I'm thinking of your Skie mod. Does that look familiar to you at all? Not sure if it matters, but after the crash, every single save game would then crash a couple seconds after loading, like the game was constantly trying to pull the script even though I loaded from an earlier point and different saves.<br />
</span></span></span><br />
This has only occured twice, but when it did, every single save I had would crash seconds after loading, I'm more than a little nervous to try and reproduce. More info as requested:<br />
<br />
This happened both times after quickloading, and in the planar sphere. The first time was after hitting a trap, re-load and crash. Had to go back to a save from a couple hours ago. The second time I was trying to speedrun the sphere, when an entire encounter didn't spawn. Quickloaded, and crashes again. This time, every save was ruined (about 8 saves). As for the Skie quest, I had rescued her and she had already appeared at an inn after resting. She was not in my party, but went to the promenade according to her dialogue. I waited in the inn until she left to make sure she fully de-spawned. I noted my game version above, I had never seen this error in 2.5.]]></content:encoded>
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