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		<title><![CDATA[Weasel Mods - The Vanishing of Skie Silvershield]]></title>
		<link>https://www.weaselmods.net/</link>
		<description><![CDATA[Weasel Mods - https://www.weaselmods.net]]></description>
		<pubDate>Thu, 30 Apr 2026 21:27:38 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[What next 2?]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=3087</link>
			<pubDate>Mon, 09 Feb 2026 17:58:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=15071">p6kocka</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=3087</guid>
			<description><![CDATA[I have now talked to the halfling in Beregost and he said I have to wait 3 days until he is finished (with the figurine). After 3 days Eldoth told it's time to go back. My journal says I have to go to Friendly Arm Inn there should be some mage outside of Friendly Arm Inn. But I can't find a mage there... Or what should I do as next please?]]></description>
			<content:encoded><![CDATA[I have now talked to the halfling in Beregost and he said I have to wait 3 days until he is finished (with the figurine). After 3 days Eldoth told it's time to go back. My journal says I have to go to Friendly Arm Inn there should be some mage outside of Friendly Arm Inn. But I can't find a mage there... Or what should I do as next please?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What next please?]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=3082</link>
			<pubDate>Wed, 04 Feb 2026 13:07:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=15071">p6kocka</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=3082</guid>
			<description><![CDATA[I have met Eldoth and we have together taken the Figurine form the upper floot in Frendly Arm Inn. WHat next. There should be somebody approaching es (according a walkthrough but nobody has come ) whould to do next please?]]></description>
			<content:encoded><![CDATA[I have met Eldoth and we have together taken the Figurine form the upper floot in Frendly Arm Inn. WHat next. There should be somebody approaching es (according a walkthrough but nobody has come ) whould to do next please?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Messenger Quest from BG1 Romantic Encounters]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=1854</link>
			<pubDate>Sun, 03 Dec 2023 13:23:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1966">Delior</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=1854</guid>
			<description><![CDATA[Hello,<br />
<br />
With this mod installed, the dialogue to deliver the letter to Skie does not trigger, either when I first meet her in the estate or if I dismiss her from the party and initiate dialogue, which makes it impossible to complete the messenger quest from the BG1 Romantic Encounters mod.  Since you contributed to that mod, I was wondering if you might know a global or something like that I could change in order to get Skie to accept the letter?<br />
<br />
EDIT: I was able to advance the quest by placing the letter in Skie's inventory.  That triggered a dialogue and advanced the quest in the journal.  So, this incompatibility is a minor one and not quest-breaking as there is a way to advance the quest even if the letter delivery dialogue does not trigger on the initial interaction.]]></description>
			<content:encoded><![CDATA[Hello,<br />
<br />
With this mod installed, the dialogue to deliver the letter to Skie does not trigger, either when I first meet her in the estate or if I dismiss her from the party and initiate dialogue, which makes it impossible to complete the messenger quest from the BG1 Romantic Encounters mod.  Since you contributed to that mod, I was wondering if you might know a global or something like that I could change in order to get Skie to accept the letter?<br />
<br />
EDIT: I was able to advance the quest by placing the letter in Skie's inventory.  That triggered a dialogue and advanced the quest in the journal.  So, this incompatibility is a minor one and not quest-breaking as there is a way to advance the quest even if the letter delivery dialogue does not trigger on the initial interaction.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Skie's thieving stats at level 1]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=1711</link>
			<pubDate>Wed, 28 Jun 2023 15:54:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=78">Chitown Willie</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=1711</guid>
			<description><![CDATA[Hello,<br />
<br />
So it looks like Skie's thieving stats haven't been reset to level 1; she still has 80 points allocated:<br />
<br />
<img src="https://imgur.com/78k2u58" loading="lazy"  alt="[Image: 78k2u58]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Hello,<br />
<br />
So it looks like Skie's thieving stats haven't been reset to level 1; she still has 80 points allocated:<br />
<br />
<img src="https://imgur.com/78k2u58" loading="lazy"  alt="[Image: 78k2u58]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Vanishing - updates]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=631</link>
			<pubDate>Sat, 29 May 2021 17:54:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=631</guid>
			<description><![CDATA[I'm happy to announce that the new version includes some nice changes: <br />
-Improved Russian translation by Alisia & Austin<br />
-Improved English text: proofreading by Cahir<br />
-Updated Skie's armor color<br />
<br />
<br />
Grab it and... well... enjoy!]]></description>
			<content:encoded><![CDATA[I'm happy to announce that the new version includes some nice changes: <br />
-Improved Russian translation by Alisia & Austin<br />
-Improved English text: proofreading by Cahir<br />
-Updated Skie's armor color<br />
<br />
<br />
Grab it and... well... enjoy!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Vanishing of Skie Silvershield - basic information and download]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=606</link>
			<pubDate>Mon, 11 Jan 2021 11:40:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=606</guid>
			<description><![CDATA[The mod makes Eldoth and Skie available the moment you leave Candlekeep. It moves Eldoth to the Friendly Arm Inn and expands his plan to kidnap / free Skie Silvershield. Follow his plan, and you will be able to get an alternative for Imoen and Safana sooner than in the original game. To make this happen, his quest had to be expanded, but it's easy enough to make low level party handle everything without any problems.<br />
To keep the balance, Eldoth and Skie both start with level 1, however, to sweeten your game spiced with Eldoth's vile plans and Skie's bitter whining, she received a personal armor which makes it possible for her to help the team a bit more.<br />
<br />
NOTE:<br />
The mod was created mostly for personal use thus I mostly made sure the mod works well with mods in my current run. At that time I did not use BG1 NPC Project, and while they should work together, dialogues for Eldoth and Skie in BG1 NPC Project were written by other author(s), thus character interpretation and style may be different in those mods, however nothing controversial is included in the Vanishing.<br />
I would also advise not to install any mod/component that changes Elsoth's starting location. Such components may cause problems, as The Vanishing also changes this part of the game.<br />
That mod does not need Siege of Dragonspear to work properly.<br />
<br />
<br />
<a href="https://downloads.weaselmods.net/download/the-vanishing-of-skie-silvershield/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a>]]></description>
			<content:encoded><![CDATA[The mod makes Eldoth and Skie available the moment you leave Candlekeep. It moves Eldoth to the Friendly Arm Inn and expands his plan to kidnap / free Skie Silvershield. Follow his plan, and you will be able to get an alternative for Imoen and Safana sooner than in the original game. To make this happen, his quest had to be expanded, but it's easy enough to make low level party handle everything without any problems.<br />
To keep the balance, Eldoth and Skie both start with level 1, however, to sweeten your game spiced with Eldoth's vile plans and Skie's bitter whining, she received a personal armor which makes it possible for her to help the team a bit more.<br />
<br />
NOTE:<br />
The mod was created mostly for personal use thus I mostly made sure the mod works well with mods in my current run. At that time I did not use BG1 NPC Project, and while they should work together, dialogues for Eldoth and Skie in BG1 NPC Project were written by other author(s), thus character interpretation and style may be different in those mods, however nothing controversial is included in the Vanishing.<br />
I would also advise not to install any mod/component that changes Elsoth's starting location. Such components may cause problems, as The Vanishing also changes this part of the game.<br />
That mod does not need Siege of Dragonspear to work properly.<br />
<br />
<br />
<a href="https://downloads.weaselmods.net/download/the-vanishing-of-skie-silvershield/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a>]]></content:encoded>
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