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	<channel>
		<title><![CDATA[Weasel Mods - Weasel Mods Announcements]]></title>
		<link>https://www.weaselmods.net/</link>
		<description><![CDATA[Weasel Mods - https://www.weaselmods.net]]></description>
		<pubDate>Mon, 04 May 2026 14:44:55 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Registration pause]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5069</link>
			<pubDate>Wed, 15 Apr 2026 13:22:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5069</guid>
			<description><![CDATA[Registration is going to be disabled for a moment, so a couple technical things could be investigated. It will return soon <img src="https://www.weaselmods.net/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[Registration is going to be disabled for a moment, so a couple technical things could be investigated. It will return soon <img src="https://www.weaselmods.net/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
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			<title><![CDATA[GoForTheEyes is now the coordinator of some upcoming Polish translations]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=3102</link>
			<pubDate>Thu, 26 Feb 2026 20:07:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=3102</guid>
			<description><![CDATA[<DVZ_ME#0> -- both translator and editor of many WM projects -- has returned from a well-deserved break and is going to coordinate translation of mods she previously edited and/or encouraged me to create - Khalid BG2EE, Skie: The Cost, Dynaheir BG2EE, In Love Undeath, The Bloodied Stings of Barovia, and, with <DVZ_ME#1> -- The Return of Xzar and Montaron. <br />
<br />
I am writing this post because I am really happy to inform you guys about it. GoForTheEyes has been a great help when it comes to the process of releasing many of these mods. The final shape of Khalid BG2EE is greatly thanks to her! She also edited Eddard, and gave Skie a 2nd editing... if I were to mention all her work here, the post would grow really long! <br />
<br />
Anyway, thanks for the things you already helped me with, and I'm happy to continue our work together! And special shoutout to norQ, who also provided me with many translations as well as soundsets (yep, that's the voice of Dvaradime, Walahnan, and some more characters that were praised for their soundsets!)<br />
<br />
Cheers!]]></description>
			<content:encoded><![CDATA[<DVZ_ME#0> -- both translator and editor of many WM projects -- has returned from a well-deserved break and is going to coordinate translation of mods she previously edited and/or encouraged me to create - Khalid BG2EE, Skie: The Cost, Dynaheir BG2EE, In Love Undeath, The Bloodied Stings of Barovia, and, with <DVZ_ME#1> -- The Return of Xzar and Montaron. <br />
<br />
I am writing this post because I am really happy to inform you guys about it. GoForTheEyes has been a great help when it comes to the process of releasing many of these mods. The final shape of Khalid BG2EE is greatly thanks to her! She also edited Eddard, and gave Skie a 2nd editing... if I were to mention all her work here, the post would grow really long! <br />
<br />
Anyway, thanks for the things you already helped me with, and I'm happy to continue our work together! And special shoutout to norQ, who also provided me with many translations as well as soundsets (yep, that's the voice of Dvaradime, Walahnan, and some more characters that were praised for their soundsets!)<br />
<br />
Cheers!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Another IWDEE roundup!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=3096</link>
			<pubDate>Sat, 21 Feb 2026 09:57:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=3096</guid>
			<description><![CDATA[Snowytoes, Skineater, Lady Dreamless, Below & Below, and Blinking Dead were just updated! Thanks to Jarl, all these mods now include German translations. Furthermore, some of them received additional fixes and tweaks! <br />
<br />
Enjoy!]]></description>
			<content:encoded><![CDATA[Snowytoes, Skineater, Lady Dreamless, Below & Below, and Blinking Dead were just updated! Thanks to Jarl, all these mods now include German translations. Furthermore, some of them received additional fixes and tweaks! <br />
<br />
Enjoy!]]></content:encoded>
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		<item>
			<title><![CDATA[IWDEE winter roundup 2025!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2941</link>
			<pubDate>Sat, 13 Dec 2025 17:42:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2941</guid>
			<description><![CDATA[Thanks to <DVZ_ME#1> a couple of IWD mods just got a nice winter roundup! It includes: <br />
<br />
<a href="https://downloads.weaselmods.net/download/dendjelion/" target="_blank" rel="noopener" class="mycode_url">Dendjelion IWD NPC</a><br />
<a href="https://downloads.weaselmods.net/download/orra/" target="_blank" rel="noopener" class="mycode_url">Orra IWD NPC</a><br />
<a href="https://downloads.weaselmods.net/download/tipps/" target="_blank" rel="noopener" class="mycode_url">Tipps IWD NPC</a><br />
<a href="https://downloads.weaselmods.net/download/xikaszs-grove-of-chaos/" target="_blank" rel="noopener" class="mycode_url">Xikâsz's Grove of Chaos</a><br />
<a href="https://downloads.weaselmods.net/download/the-war-of-bloom-and-rot/" target="_blank" rel="noopener" class="mycode_url">The War of Bloom and Rot</a><br />
<br />
Each of these mods just received a Polish translation, and some fixes I've decided to include while adding the new language option!<br />
<br />
Enjoy everyone! Because winter is the best time to play Icewind Dale! Remember, that a new NPC has also been released recently - Vito, the kenku diviner! <br />
<br />
Watch out in the blizzards of the Frozenfar!]]></description>
			<content:encoded><![CDATA[Thanks to <DVZ_ME#1> a couple of IWD mods just got a nice winter roundup! It includes: <br />
<br />
<a href="https://downloads.weaselmods.net/download/dendjelion/" target="_blank" rel="noopener" class="mycode_url">Dendjelion IWD NPC</a><br />
<a href="https://downloads.weaselmods.net/download/orra/" target="_blank" rel="noopener" class="mycode_url">Orra IWD NPC</a><br />
<a href="https://downloads.weaselmods.net/download/tipps/" target="_blank" rel="noopener" class="mycode_url">Tipps IWD NPC</a><br />
<a href="https://downloads.weaselmods.net/download/xikaszs-grove-of-chaos/" target="_blank" rel="noopener" class="mycode_url">Xikâsz's Grove of Chaos</a><br />
<a href="https://downloads.weaselmods.net/download/the-war-of-bloom-and-rot/" target="_blank" rel="noopener" class="mycode_url">The War of Bloom and Rot</a><br />
<br />
Each of these mods just received a Polish translation, and some fixes I've decided to include while adding the new language option!<br />
<br />
Enjoy everyone! Because winter is the best time to play Icewind Dale! Remember, that a new NPC has also been released recently - Vito, the kenku diviner! <br />
<br />
Watch out in the blizzards of the Frozenfar!]]></content:encoded>
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		<item>
			<title><![CDATA[The War of Bloom and Rot is here!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2898</link>
			<pubDate>Thu, 30 Oct 2025 19:52:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2898</guid>
			<description><![CDATA[A new adventure awaits those who walk the Icewind Dale!<br />
<br />
The War of Bloom and Rot is a quest mod that introduces a new quest of a significant size. Explore twenty new areas and face powerful enemies as you try to return from the underground system of caves. To leave, you may need to stop a war between the myconids and another, powerful entity--hungry and with a plan of eradication of everything and everyone on her way.<br />
<br />
The quest begins after you find Krilag, kill him, and read a journal that he has. It shall reveal a new area, and your adventure should start there. The quest was created with experienced adventurers in mind - while it is possible to set off to the new area right after Krilag's death, it may be easier after leaving the Wyrm's Tooth area.<br />
<ul class="mycode_list"><li><a href="https://downloads.weaselmods.net/download/the-war-of-bloom-and-rot/" target="_blank" rel="noopener" class="mycode_url">download</a> <br />
</li>
<li><a href="https://www.weaselmods.net/forumdisplay.php?fid=75" target="_blank" rel="noopener" class="mycode_url">forum</a> <br />
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[A new adventure awaits those who walk the Icewind Dale!<br />
<br />
The War of Bloom and Rot is a quest mod that introduces a new quest of a significant size. Explore twenty new areas and face powerful enemies as you try to return from the underground system of caves. To leave, you may need to stop a war between the myconids and another, powerful entity--hungry and with a plan of eradication of everything and everyone on her way.<br />
<br />
The quest begins after you find Krilag, kill him, and read a journal that he has. It shall reveal a new area, and your adventure should start there. The quest was created with experienced adventurers in mind - while it is possible to set off to the new area right after Krilag's death, it may be easier after leaving the Wyrm's Tooth area.<br />
<ul class="mycode_list"><li><a href="https://downloads.weaselmods.net/download/the-war-of-bloom-and-rot/" target="_blank" rel="noopener" class="mycode_url">download</a> <br />
</li>
<li><a href="https://www.weaselmods.net/forumdisplay.php?fid=75" target="_blank" rel="noopener" class="mycode_url">forum</a> <br />
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SoD-only Companions are now available!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2779</link>
			<pubDate>Sun, 17 Aug 2025 10:32:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2779</guid>
			<description><![CDATA[A new bunch has joined Weasel Mods -- you can now download companions that shall join you during the Siege of Dragonspear DLC. You can download them separately, but these companions aren't that big, thus I've decided to make them a collective subforum. <br />
<br />
The companions are: Sir Arkanis, Eldoth, Faldorn and Mother Lost. <br />
<br />
You can read more about them <a href="https://www.weaselmods.net/showthread.php?tid=2778" target="_blank" rel="noopener" class="mycode_url">here</a>.]]></description>
			<content:encoded><![CDATA[A new bunch has joined Weasel Mods -- you can now download companions that shall join you during the Siege of Dragonspear DLC. You can download them separately, but these companions aren't that big, thus I've decided to make them a collective subforum. <br />
<br />
The companions are: Sir Arkanis, Eldoth, Faldorn and Mother Lost. <br />
<br />
You can read more about them <a href="https://www.weaselmods.net/showthread.php?tid=2778" target="_blank" rel="noopener" class="mycode_url">here</a>.]]></content:encoded>
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		<item>
			<title><![CDATA[Buy me a coffee - a new option at WM]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2767</link>
			<pubDate>Thu, 31 Jul 2025 17:39:32 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2767</guid>
			<description><![CDATA[Hi! There is a new option I would like to address. <br />
<br />
Over the last few years, I have been asked a couple of times about Patreon or other ways to support me. I am very happy that there are people who thought they would like to show their gratitude in such a way. I never set up any such website, because I fear it would make it feel odd, and as if I had to create new mods, because there are people who want me to do so, and they invest their resources in me. And what if I suffer from writer's block? What if I feel tired? <br />
<br />
Truth be told, there are times when I feel exactly like that. If I am to create any new mods, it will take much more time from now on. And even then, I cannot promise that such mods will keep coming. My Download Center plugin says I have hit over 60 releases now. And this makes me feel both great and terrified, because—just imagine how many hours I had to put in this and how many bugs are still there. Is there a chance Dynaheir BG2EE was my last mod? I'm afraid so. Can a miracle happen, and I may still release some brand new mod? I cannot rule that out, but I won't promise it's going to happen.<br />
<br />
Today, however, I set up a "<a href="https://buymeacoffee.com/weaselmods" target="_blank" rel="noopener" class="mycode_url">But me a coffee</a>" website. And it's also scary, because I have never done that. And because I cannot promise you that I will keep creating more and more and more mods. I've already told so many stories... I worked with so many amazing people, modders, translators, and artists! And I received so many kind words—well, it has always felt so cool. If you enjoyed my mods, a "thank you" is enough. But if you still want to have another option, because I made you laugh, cry, ponder, or I helped you relax after a really long day... this is a new option you have. You can find the link to donations at my download center (right panel and upper menu) and on the forum (right panel of the main page, the upper menu, and this post). If you, however, cannot afford such support, <span style="text-decoration: underline;" class="mycode_u">do not feel obliged to make any donation</span>. I do care about <span style="text-decoration: underline;" class="mycode_u">your well-being</span>, even if sometimes I may seem distant or stubborn in my replies. But if, nevertheless, you want to buy me a coffee, and that won't affect your well-being or budget in a harmful way, then... thanks!<br />
<br />
Know, however, that <span style="text-decoration: underline;" class="mycode_u">donations won't come with any special boons</span>. I want my mods to remain available to everyone. There won't be any special projects, updates, or fixes only for my supporters. I don't want to hide new versions of my mods behind a paywall. That wouldn't feel right.<br />
<br />
If you enjoyed my mods and came here to say "thanks"—I too thank you for the time it took to come here, register, log-in and leave me this message. If you feel that you want to buy me a nice cup of weasely coffee, I also thank you. I do appreciate that.<br />
<br />
And to people who come here, play my mods, read my posts... I wish you many wonderful and bug-free runs! Cheers!]]></description>
			<content:encoded><![CDATA[Hi! There is a new option I would like to address. <br />
<br />
Over the last few years, I have been asked a couple of times about Patreon or other ways to support me. I am very happy that there are people who thought they would like to show their gratitude in such a way. I never set up any such website, because I fear it would make it feel odd, and as if I had to create new mods, because there are people who want me to do so, and they invest their resources in me. And what if I suffer from writer's block? What if I feel tired? <br />
<br />
Truth be told, there are times when I feel exactly like that. If I am to create any new mods, it will take much more time from now on. And even then, I cannot promise that such mods will keep coming. My Download Center plugin says I have hit over 60 releases now. And this makes me feel both great and terrified, because—just imagine how many hours I had to put in this and how many bugs are still there. Is there a chance Dynaheir BG2EE was my last mod? I'm afraid so. Can a miracle happen, and I may still release some brand new mod? I cannot rule that out, but I won't promise it's going to happen.<br />
<br />
Today, however, I set up a "<a href="https://buymeacoffee.com/weaselmods" target="_blank" rel="noopener" class="mycode_url">But me a coffee</a>" website. And it's also scary, because I have never done that. And because I cannot promise you that I will keep creating more and more and more mods. I've already told so many stories... I worked with so many amazing people, modders, translators, and artists! And I received so many kind words—well, it has always felt so cool. If you enjoyed my mods, a "thank you" is enough. But if you still want to have another option, because I made you laugh, cry, ponder, or I helped you relax after a really long day... this is a new option you have. You can find the link to donations at my download center (right panel and upper menu) and on the forum (right panel of the main page, the upper menu, and this post). If you, however, cannot afford such support, <span style="text-decoration: underline;" class="mycode_u">do not feel obliged to make any donation</span>. I do care about <span style="text-decoration: underline;" class="mycode_u">your well-being</span>, even if sometimes I may seem distant or stubborn in my replies. But if, nevertheless, you want to buy me a coffee, and that won't affect your well-being or budget in a harmful way, then... thanks!<br />
<br />
Know, however, that <span style="text-decoration: underline;" class="mycode_u">donations won't come with any special boons</span>. I want my mods to remain available to everyone. There won't be any special projects, updates, or fixes only for my supporters. I don't want to hide new versions of my mods behind a paywall. That wouldn't feel right.<br />
<br />
If you enjoyed my mods and came here to say "thanks"—I too thank you for the time it took to come here, register, log-in and leave me this message. If you feel that you want to buy me a nice cup of weasely coffee, I also thank you. I do appreciate that.<br />
<br />
And to people who come here, play my mods, read my posts... I wish you many wonderful and bug-free runs! Cheers!]]></content:encoded>
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		<item>
			<title><![CDATA[A new in-progress mod: Dynaheir for BG2EE]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2728</link>
			<pubDate>Sat, 21 Jun 2025 10:21:41 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2728</guid>
			<description><![CDATA[I once saw comments that it would be cool if players could decide on Dynaheir's and Minsc's fate -- the same as they have a choice between Khalid and Jaheira thanks to Khalid BG2EE NPC mod. So, now such a project is in production and, who knows, mayhap it's not that far from being complete. Remember, though, that proofreading takes time. <br />
<br />
In case you wanted to learn more, there is already a <a href="https://www.weaselmods.net/forumdisplay.php?fid=73" target="_blank" rel="noopener" class="mycode_url">forum set up and running</a>.]]></description>
			<content:encoded><![CDATA[I once saw comments that it would be cool if players could decide on Dynaheir's and Minsc's fate -- the same as they have a choice between Khalid and Jaheira thanks to Khalid BG2EE NPC mod. So, now such a project is in production and, who knows, mayhap it's not that far from being complete. Remember, though, that proofreading takes time. <br />
<br />
In case you wanted to learn more, there is already a <a href="https://www.weaselmods.net/forumdisplay.php?fid=73" target="_blank" rel="noopener" class="mycode_url">forum set up and running</a>.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jaheira Friendship (NPC IEP) is now available at SHS]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2456</link>
			<pubDate>Mon, 25 Nov 2024 19:57:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2456</guid>
			<description><![CDATA[Jaheira Friendship is a part of NPC IEP series at SHS and... the mod is now available, thanks to Isewein and Llewren, who proofread and edited my talks and with whom I consulted some aspects of the mod! <br />
<br />
Full post may be found here: <br />
<a href="http://www.shsforums.net/topic/61979-shs-welcomes-jaheira-friendship-mod/#entry616998" target="_blank" rel="noopener" class="mycode_url">http://www.shsforums.net/topic/61979-shs...ntry616998</a>]]></description>
			<content:encoded><![CDATA[Jaheira Friendship is a part of NPC IEP series at SHS and... the mod is now available, thanks to Isewein and Llewren, who proofread and edited my talks and with whom I consulted some aspects of the mod! <br />
<br />
Full post may be found here: <br />
<a href="http://www.shsforums.net/topic/61979-shs-welcomes-jaheira-friendship-mod/#entry616998" target="_blank" rel="noopener" class="mycode_url">http://www.shsforums.net/topic/61979-shs...ntry616998</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Return of Xzar and Montaron is now available!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2409</link>
			<pubDate>Thu, 31 Oct 2024 07:40:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2409</guid>
			<description><![CDATA[A new mod is now available - The Return of Xzar and Montaron!<br />
<br />
The mod adds a new quest after the original Xzar & Montaron quest is finished. Follow it and work with what Xzar left you and you'll be able to see the evil pair once again! Finishing the quest allows you to join the necromancer and the fighter/thief and learn more about their aspirations and plans. The mod also introduces two fully-fledged companions, timered talks, scenery talks, banters, interjections, mini-quests/encounters, items... and, hopefully, some fun.<br />
Montaron comes with an additional option: it's not exactly a "romance", but a "adventurers with benefits" option, that's not as long as romances, but is an option for all those Charnames that do not look for "one true love", but neither want to live as a celibate. The option is available to all PCs, regardless of gender, of any non-lawful alignment. To trigger the path, however, you must suggest you'd be interested in Montaron that way. Only then he will give you such an offer.<br />
There is also a third companion, that is more of an easter egg than a full companion. To get him, you will need a very powerful animal on your side and you need to let Xzar do a little experiment on him.<br />
To join Xzar and Montaron, pick up their corpses that are left after their vanilla quest and start the quest by "talking to" Xzar's body. <br />
<br />
<a href="https://www.weaselmods.net/forumdisplay.php?fid=70" target="_blank" rel="noopener" class="mycode_url">FORUM</a><br />
<a href="https://downloads.weaselmods.net/download/the-return-of-xzar-and-montaron/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a>]]></description>
			<content:encoded><![CDATA[A new mod is now available - The Return of Xzar and Montaron!<br />
<br />
The mod adds a new quest after the original Xzar & Montaron quest is finished. Follow it and work with what Xzar left you and you'll be able to see the evil pair once again! Finishing the quest allows you to join the necromancer and the fighter/thief and learn more about their aspirations and plans. The mod also introduces two fully-fledged companions, timered talks, scenery talks, banters, interjections, mini-quests/encounters, items... and, hopefully, some fun.<br />
Montaron comes with an additional option: it's not exactly a "romance", but a "adventurers with benefits" option, that's not as long as romances, but is an option for all those Charnames that do not look for "one true love", but neither want to live as a celibate. The option is available to all PCs, regardless of gender, of any non-lawful alignment. To trigger the path, however, you must suggest you'd be interested in Montaron that way. Only then he will give you such an offer.<br />
There is also a third companion, that is more of an easter egg than a full companion. To get him, you will need a very powerful animal on your side and you need to let Xzar do a little experiment on him.<br />
To join Xzar and Montaron, pick up their corpses that are left after their vanilla quest and start the quest by "talking to" Xzar's body. <br />
<br />
<a href="https://www.weaselmods.net/forumdisplay.php?fid=70" target="_blank" rel="noopener" class="mycode_url">FORUM</a><br />
<a href="https://downloads.weaselmods.net/download/the-return-of-xzar-and-montaron/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a>]]></content:encoded>
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			<title><![CDATA[Loretakers is now available at baldurs-gate.de]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2099</link>
			<pubDate>Thu, 30 May 2024 08:22:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2099</guid>
			<description><![CDATA[<img src="https://content.invisioncic.com/u284679/monthly_2024_05/Loretakersfinal02.png.70418e00ed1ff24970675a255b75a6e0.png" loading="lazy"  alt="[Image: Loretakersfinal02.png.70418e00ed1ff24970...75a6e0.png]" class="mycode_img" /><br />
<br />
I'm glad to announce that Loretakers, a mod for BGEE by Acifer and partially by myself, is now available! Are you looking for a new adventure that will take you below the City of Baldur's Gate? Are you ready to face new enemies? <br />
<br />
You can grab the mod <a href="https://www.baldurs-gate.de/index.php?resources/loretakers.68/" target="_blank" rel="noopener" class="mycode_url">here</a>. <br />
<br />
Other useful links: <br />
<a href="https://www.gibberlings3.net/forums/topic/38310-mod-loretakers-a-quest-mod-for-bg1ee/" target="_blank" rel="noopener" class="mycode_url">G3 Thread</a><br />
<a href="https://www.baldurs-gate.de/acifer/Loretakers_Readme.pdf" target="_blank" rel="noopener" class="mycode_url">Readme</a>]]></description>
			<content:encoded><![CDATA[<img src="https://content.invisioncic.com/u284679/monthly_2024_05/Loretakersfinal02.png.70418e00ed1ff24970675a255b75a6e0.png" loading="lazy"  alt="[Image: Loretakersfinal02.png.70418e00ed1ff24970...75a6e0.png]" class="mycode_img" /><br />
<br />
I'm glad to announce that Loretakers, a mod for BGEE by Acifer and partially by myself, is now available! Are you looking for a new adventure that will take you below the City of Baldur's Gate? Are you ready to face new enemies? <br />
<br />
You can grab the mod <a href="https://www.baldurs-gate.de/index.php?resources/loretakers.68/" target="_blank" rel="noopener" class="mycode_url">here</a>. <br />
<br />
Other useful links: <br />
<a href="https://www.gibberlings3.net/forums/topic/38310-mod-loretakers-a-quest-mod-for-bg1ee/" target="_blank" rel="noopener" class="mycode_url">G3 Thread</a><br />
<a href="https://www.baldurs-gate.de/acifer/Loretakers_Readme.pdf" target="_blank" rel="noopener" class="mycode_url">Readme</a>]]></content:encoded>
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		<item>
			<title><![CDATA[New Chinese translations]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=2032</link>
			<pubDate>Fri, 05 Apr 2024 14:21:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=2032</guid>
			<description><![CDATA[I've just received a bunch of translations from Lewis Liu, who translated The Bridges Block and Alabaster Sands, and with help from merzbau and Ghostcat, he also managed to translate quite a big mod - Skie: The Cost! <br />
<br />
You can grab them all these mods at <a href="https://downloads.weaselmods.net/" target="_blank" rel="noopener" class="mycode_url">https://downloads.weaselmods.net/</a><br />
<br />
Thank you!]]></description>
			<content:encoded><![CDATA[I've just received a bunch of translations from Lewis Liu, who translated The Bridges Block and Alabaster Sands, and with help from merzbau and Ghostcat, he also managed to translate quite a big mod - Skie: The Cost! <br />
<br />
You can grab them all these mods at <a href="https://downloads.weaselmods.net/" target="_blank" rel="noopener" class="mycode_url">https://downloads.weaselmods.net/</a><br />
<br />
Thank you!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bethany and her runny nose are here!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=1989</link>
			<pubDate>Wed, 13 Mar 2024 16:55:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=1989</guid>
			<description><![CDATA[I'm happy to announce that Bethany IWDEE NPC is now available at Weasel Mods! You can learn more about the mod at her sub-forum and download page.<br />
<br />
<a href="https://downloads.weaselmods.net/download/bethany/" target="_blank" rel="noopener" class="mycode_url">Download</a><br />
<a href="https://www.weaselmods.net/forumdisplay.php?fid=69" target="_blank" rel="noopener" class="mycode_url">Forum</a>]]></description>
			<content:encoded><![CDATA[I'm happy to announce that Bethany IWDEE NPC is now available at Weasel Mods! You can learn more about the mod at her sub-forum and download page.<br />
<br />
<a href="https://downloads.weaselmods.net/download/bethany/" target="_blank" rel="noopener" class="mycode_url">Download</a><br />
<a href="https://www.weaselmods.net/forumdisplay.php?fid=69" target="_blank" rel="noopener" class="mycode_url">Forum</a>]]></content:encoded>
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		<item>
			<title><![CDATA[Xikâsz's Grove of Chaos released!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=1872</link>
			<pubDate>Fri, 29 Dec 2023 11:30:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=1872</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Xikâsz's Grove of Chaos</span> is a new mod that adds a new quest to IWD:EE as well as provides players with a new possible companion, Xikâsz - an elven fighter/wildmage/thief of neutral alignment. <br />
In the mod, you will get a chance to investigate a new area near Kuldahar. An old grove near which a shady character has been spotted. Is he a friend? Or a foe? It is up to you to go there and find out. But be careful, as you may need to face some new beasts during your investigation. <br />
To start a quest you need to talk to an agitated woman in Kuldahar. However, your main character must gather at least 10.000 experience points for the quest to start. <ul class="mycode_list"><li><a href="https://downloads.weaselmods.net/download/xikaszs-grove-of-chaos/" target="_blank" rel="noopener" class="mycode_url">Download</a> <br />
</li>
<li><a href="https://www.weaselmods.net/forumdisplay.php?fid=68" target="_blank" rel="noopener" class="mycode_url">Forum</a> <br />
</li>
</ul>
Some of the new areas were crafted by Acifer - thank you!<br />
Special thanks to jmaeq, argent77, kjeron, SoulForged for their help! <br />
Crossmod Banters will be available through <a href="https://forums.beamdog.com/home/leaving?allowTrusted=1&amp;target=https%3A%2F%2Fwww.gibberlings3.net%2Fmods%2Fnpcs%2Fcrossmod_iwd%2F" target="_blank" rel="noopener" class="mycode_url">IWD Crossmod Banter Pack</a> once ready.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Xikâsz's Grove of Chaos</span> is a new mod that adds a new quest to IWD:EE as well as provides players with a new possible companion, Xikâsz - an elven fighter/wildmage/thief of neutral alignment. <br />
In the mod, you will get a chance to investigate a new area near Kuldahar. An old grove near which a shady character has been spotted. Is he a friend? Or a foe? It is up to you to go there and find out. But be careful, as you may need to face some new beasts during your investigation. <br />
To start a quest you need to talk to an agitated woman in Kuldahar. However, your main character must gather at least 10.000 experience points for the quest to start. <ul class="mycode_list"><li><a href="https://downloads.weaselmods.net/download/xikaszs-grove-of-chaos/" target="_blank" rel="noopener" class="mycode_url">Download</a> <br />
</li>
<li><a href="https://www.weaselmods.net/forumdisplay.php?fid=68" target="_blank" rel="noopener" class="mycode_url">Forum</a> <br />
</li>
</ul>
Some of the new areas were crafted by Acifer - thank you!<br />
Special thanks to jmaeq, argent77, kjeron, SoulForged for their help! <br />
Crossmod Banters will be available through <a href="https://forums.beamdog.com/home/leaving?allowTrusted=1&amp;target=https%3A%2F%2Fwww.gibberlings3.net%2Fmods%2Fnpcs%2Fcrossmod_iwd%2F" target="_blank" rel="noopener" class="mycode_url">IWD Crossmod Banter Pack</a> once ready.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Winter Releases 2023]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=1869</link>
			<pubDate>Wed, 20 Dec 2023 14:50:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=1">Lava</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=1869</guid>
			<description><![CDATA[Another edition of Weasel Mods’ Winter Releases is here! However, This year, you will get all the updates at once! So, if you’re planning your next run during the Winter Holidays, grab the new versions and… have fun! Here’s the list of updates: <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Shades of the Sword Coast</span><br />
The update includes a Chinese translation by <DVZ_ME#2> aka Lewis Liu (鱼儿水中游), tested by Ghostcat (蔷薇天野风) as well as a new graphic for slightly improved animation of an entrance to the Undercellar's new room.<br />
<a href="https://downloads.weaselmods.net/download/shades-of-the-sword-coast/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Skie: The Cost of One Girl’s Soul</span><br />
The update offers fixes of some typos left in the mod, an ambient sound for the mod area, and animations for the same area. Skie’s and Eddard’s .cre files also got some minor fixes. <br />
<a href="https://downloads.weaselmods.net/download/skie-the-cost-of-one-girls-soul/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Dreadful Tales: In Love, Undeath</span><br />
The update comes with a little compatibility fix as well as a little update of Xzelë’s .cre files <br />
<a href="https://downloads.weaselmods.net/download/in-love-undeath/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Fyalvara</span><br />
This update also comes with minor fixes, but not just that. From now on, Fyalvara includes XP adjustment scripts, so if you decide to join her a bit later in the game, the experience gap shouldn’t be that big. <br />
<a href="https://downloads.weaselmods.net/download/fyalvara/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Dvaradime</span><br />
Apart from a minor .cre fix, this update also comes with a fix for a problem with Dvaradime’s talk with Ribald (the one that should come after you complete Dvaradime’s personal quest).<br />
<a href="https://downloads.weaselmods.net/download/dvaradime/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a><br />
<br />
And that’s all! Have a wonderful time, Baldur’s Gate fans! And stay safe!]]></description>
			<content:encoded><![CDATA[Another edition of Weasel Mods’ Winter Releases is here! However, This year, you will get all the updates at once! So, if you’re planning your next run during the Winter Holidays, grab the new versions and… have fun! Here’s the list of updates: <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Shades of the Sword Coast</span><br />
The update includes a Chinese translation by <DVZ_ME#2> aka Lewis Liu (鱼儿水中游), tested by Ghostcat (蔷薇天野风) as well as a new graphic for slightly improved animation of an entrance to the Undercellar's new room.<br />
<a href="https://downloads.weaselmods.net/download/shades-of-the-sword-coast/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Skie: The Cost of One Girl’s Soul</span><br />
The update offers fixes of some typos left in the mod, an ambient sound for the mod area, and animations for the same area. Skie’s and Eddard’s .cre files also got some minor fixes. <br />
<a href="https://downloads.weaselmods.net/download/skie-the-cost-of-one-girls-soul/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Dreadful Tales: In Love, Undeath</span><br />
The update comes with a little compatibility fix as well as a little update of Xzelë’s .cre files <br />
<a href="https://downloads.weaselmods.net/download/in-love-undeath/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Fyalvara</span><br />
This update also comes with minor fixes, but not just that. From now on, Fyalvara includes XP adjustment scripts, so if you decide to join her a bit later in the game, the experience gap shouldn’t be that big. <br />
<a href="https://downloads.weaselmods.net/download/fyalvara/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Dvaradime</span><br />
Apart from a minor .cre fix, this update also comes with a fix for a problem with Dvaradime’s talk with Ribald (the one that should come after you complete Dvaradime’s personal quest).<br />
<a href="https://downloads.weaselmods.net/download/dvaradime/" target="_blank" rel="noopener" class="mycode_url">DOWNLOAD</a><br />
<br />
And that’s all! Have a wonderful time, Baldur’s Gate fans! And stay safe!]]></content:encoded>
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