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	<channel>
		<title><![CDATA[Weasel Mods - All Forums]]></title>
		<link>https://www.weaselmods.net/</link>
		<description><![CDATA[Weasel Mods - https://www.weaselmods.net]]></description>
		<pubDate>Thu, 02 Jul 2026 09:40:16 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Bard's stolen book breaks Paladin's Stronghold quest]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5162</link>
			<pubDate>Wed, 01 Jul 2026 15:50:04 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=15606">millantu</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5162</guid>
			<description><![CDATA[After leaving the Underdark I went to Eilistraee's Clearing and picked up the quest to recover the Bard's stolen book. Later I received the 2nd paladin stronghold quest (speak with the Baron), when I entered the Umar Hills' inn there was the Hooded Man (who was already hostile), after the brief conversation with the Hooded Man, the Baron and his group all turned hostile forcing me to kill them all.<br />
<br />
The 2 surviving members of the stronghold quest (Brunson and Crolus) both are unaware that the Baron is dead and says I should go talk to him:<br />
<br />
Brunson: "Go on, you'll be late for your little chat. I ain't got anything else to say."<br />
<br />
Crolus: "The baron expects you. Turn your ears away from the jabbering of the squatters and seek his audience with all haste"<br />
<br />
When I go back to the Radiant Heart to speak with Sir William, he also tells me to speak to the dead baron.]]></description>
			<content:encoded><![CDATA[After leaving the Underdark I went to Eilistraee's Clearing and picked up the quest to recover the Bard's stolen book. Later I received the 2nd paladin stronghold quest (speak with the Baron), when I entered the Umar Hills' inn there was the Hooded Man (who was already hostile), after the brief conversation with the Hooded Man, the Baron and his group all turned hostile forcing me to kill them all.<br />
<br />
The 2 surviving members of the stronghold quest (Brunson and Crolus) both are unaware that the Baron is dead and says I should go talk to him:<br />
<br />
Brunson: "Go on, you'll be late for your little chat. I ain't got anything else to say."<br />
<br />
Crolus: "The baron expects you. Turn your ears away from the jabbering of the squatters and seek his audience with all haste"<br />
<br />
When I go back to the Radiant Heart to speak with Sir William, he also tells me to speak to the dead baron.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bug with "Fear of the Void" from Southern Edge]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5161</link>
			<pubDate>Wed, 01 Jul 2026 01:24:28 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2103">KimchiTea</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5161</guid>
			<description><![CDATA[(At least I assume this is an unintended effect.) The on-critical-hit death spell effect is detected as a cast wizard spell, so fighting outside in the city without a magic license will attract the Cowled Wizards.]]></description>
			<content:encoded><![CDATA[(At least I assume this is an unintended effect.) The on-critical-hit death spell effect is detected as a cast wizard spell, so fighting outside in the city without a magic license will attract the Cowled Wizards.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DLC Merger updates to v2.0 with French translation and a compatibility fix for game]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5160</link>
			<pubDate>Tue, 30 Jun 2026 16:14:02 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2">Mecha-Weasel</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5160</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">DLC Merger updates to v2.0 with French translation and a compatibility fix for game</span><br />
<br />
<p>
	<strong><abbr title="Downloadable Content"><abbr title="Downloadable Content">DLC</abbr></abbr> Merger</strong><br />
</p>
<br />
<p>
	<abbr title="Downloadable Content"><abbr title="Downloadable Content">DLC</abbr></abbr> Merger is a mod that allows you to merge <abbr title="Downloadable Content"><abbr title="Downloadable Content">DLC</abbr></abbr> archives, such as the Siege of Dragonspear expansion, with the main game. This step is required if the game expansion is distributed as a separate <abbr title="Downloadable Content"><abbr title="Downloadable Content">DLC</abbr></abbr> before the game can be properly modded.<br />
</p>
<br />
<p>
	Version 2.0 adds French translation (thanks Deratiseur) and a component that works around an issue in game patch 2.7 where the language selection list is missing or resets to English when the <abbr title="Siege of Dragonspear">SoD</abbr> campaign is selected.<br />
</p>
<br />
<p>
	<strong>Download:</strong> <a href="https://github.com/Argent77/A7-DlcMerger/releases" rel="external nofollow">GitHub</a><br />
</p>
<br />
<p>
	<strong>Discussion:</strong> <a href="https://forums.beamdog.com/discussion/71305" rel="external nofollow">Beamdog</a><br />
</p>
<br />
<p>
	<a href="https://raw.githubusercontent.com/Argent77/A7-DlcMerger/master/DlcMerger/readme/readme.txt" rel="external nofollow">Readme</a><br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41385-dlc-merger-updates-to-v20-with-french-translation-and-a-compatibility-fix-for-game-patch-27/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...-patch-27/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">DLC Merger updates to v2.0 with French translation and a compatibility fix for game</span><br />
<br />
<p>
	<strong><abbr title="Downloadable Content"><abbr title="Downloadable Content">DLC</abbr></abbr> Merger</strong><br />
</p>
<br />
<p>
	<abbr title="Downloadable Content"><abbr title="Downloadable Content">DLC</abbr></abbr> Merger is a mod that allows you to merge <abbr title="Downloadable Content"><abbr title="Downloadable Content">DLC</abbr></abbr> archives, such as the Siege of Dragonspear expansion, with the main game. This step is required if the game expansion is distributed as a separate <abbr title="Downloadable Content"><abbr title="Downloadable Content">DLC</abbr></abbr> before the game can be properly modded.<br />
</p>
<br />
<p>
	Version 2.0 adds French translation (thanks Deratiseur) and a component that works around an issue in game patch 2.7 where the language selection list is missing or resets to English when the <abbr title="Siege of Dragonspear">SoD</abbr> campaign is selected.<br />
</p>
<br />
<p>
	<strong>Download:</strong> <a href="https://github.com/Argent77/A7-DlcMerger/releases" rel="external nofollow">GitHub</a><br />
</p>
<br />
<p>
	<strong>Discussion:</strong> <a href="https://forums.beamdog.com/discussion/71305" rel="external nofollow">Beamdog</a><br />
</p>
<br />
<p>
	<a href="https://raw.githubusercontent.com/Argent77/A7-DlcMerger/master/DlcMerger/readme/readme.txt" rel="external nofollow">Readme</a><br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41385-dlc-merger-updates-to-v20-with-french-translation-and-a-compatibility-fix-for-game-patch-27/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...-patch-27/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Pursuit of Justice V1.2]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5159</link>
			<pubDate>Tue, 30 Jun 2026 12:45:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2">Mecha-Weasel</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5159</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">The Pursuit of Justice V1.2</span><br />
<br />
<p>
	This mod offers an alternate path for parties with a reputation of 14 or higher to complete Dorn's <abbr title="Shadows of Amn">SOA</abbr> quest (Resurrection Gorge) without having him as a companion.<br />
</p>
<br />
<p>
	In fact, in this alternate version of events, Dorn himself becomes the villain of the story.<br />
</p>
<br />
<p>
	<a href="https://github.com/bucketfulofsunshine/the-pursuit-of-justice/releases/tag/V1.2" rel="external nofollow">https://github.com/bucketfulofsunshine/the-pursuit-of-justice/releases/tag/V1.2</a><br />
</p>
<br />
<p>
	<strong>V1.2 adds:</strong><br />
</p>
<br />
<p>
	- A Chinese translation (many thanks to MephistoSatanDevil). <br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41384-the-pursuit-of-justice-v12/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...stice-v12/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">The Pursuit of Justice V1.2</span><br />
<br />
<p>
	This mod offers an alternate path for parties with a reputation of 14 or higher to complete Dorn's <abbr title="Shadows of Amn">SOA</abbr> quest (Resurrection Gorge) without having him as a companion.<br />
</p>
<br />
<p>
	In fact, in this alternate version of events, Dorn himself becomes the villain of the story.<br />
</p>
<br />
<p>
	<a href="https://github.com/bucketfulofsunshine/the-pursuit-of-justice/releases/tag/V1.2" rel="external nofollow">https://github.com/bucketfulofsunshine/the-pursuit-of-justice/releases/tag/V1.2</a><br />
</p>
<br />
<p>
	<strong>V1.2 adds:</strong><br />
</p>
<br />
<p>
	- A Chinese translation (many thanks to MephistoSatanDevil). <br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41384-the-pursuit-of-justice-v12/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...stice-v12/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Chant of Eilistraee's Hunting]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5158</link>
			<pubDate>Tue, 30 Jun 2026 09:04:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=15606">millantu</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5158</guid>
			<description><![CDATA[The description says "... maximum hit points of party members are set to 200."<br />
<br />
It probably should be "... maximum hit points of party members are set to 200%." - because that is what actually happens when cast.<br />
<br />
Or even better "... maximum hit points of party members are doubled."]]></description>
			<content:encoded><![CDATA[The description says "... maximum hit points of party members are set to 200."<br />
<br />
It probably should be "... maximum hit points of party members are set to 200%." - because that is what actually happens when cast.<br />
<br />
Or even better "... maximum hit points of party members are doubled."]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Reveal Hidden Gameplay Options v5.1 released!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5157</link>
			<pubDate>Thu, 25 Jun 2026 14:37:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2">Mecha-Weasel</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5157</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Reveal Hidden Gameplay Options v5.1 released!</span><br />
<br />
<p>
	<strong>Reveal Hidden Gameplay Options</strong><br />
</p>
<br />
<p>
	This is a mod for all Enhanced Edition games that adds a great number of useful options directly to the game's options menu. These options include the (in)famous debug console, various convenience and graphics options and many more.<br />
</p>
<br />
<p>
	Version 5.1 updates Polish and Simplified Chinese translations, adds a new <abbr title="Planescape: Torment">PST</abbr>:<abbr title="Enhanced Edition">EE</abbr> tweak, and improves compatibility with several UI mods and the new game patch v2.7.<br />
</p>
<br />
<p>
	<strong>Links:</strong><br />
</p>
<br />
<ul>
	<li>
		Discussion: <a href="https://www.shsforums.net/forum/654-hidden-options-ee/" rel="external nofollow"><abbr title="Spellhold Studios"><abbr title="Spellhold Studios">SHS</abbr></abbr></a>, <a href="https://forums.beamdog.com/discussion/64524" rel="external nofollow">Beamdog</a><br />
	</li>
	<li>
		Download: <a href="https://github.com/Argent77/A7-HiddenGameplayOptions/releases/latest" rel="external nofollow">GitHub</a><br />
	</li>
	<li>
		<a href="https://raw.githubusercontent.com/Argent77/A7-HiddenGameplayOptions/master/HiddenGameplayOptions/readme/readme.txt" rel="external nofollow">Readme</a><br />
	</li>
</ul>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41368-reveal-hidden-gameplay-options-v51-released/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...-released/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Reveal Hidden Gameplay Options v5.1 released!</span><br />
<br />
<p>
	<strong>Reveal Hidden Gameplay Options</strong><br />
</p>
<br />
<p>
	This is a mod for all Enhanced Edition games that adds a great number of useful options directly to the game's options menu. These options include the (in)famous debug console, various convenience and graphics options and many more.<br />
</p>
<br />
<p>
	Version 5.1 updates Polish and Simplified Chinese translations, adds a new <abbr title="Planescape: Torment">PST</abbr>:<abbr title="Enhanced Edition">EE</abbr> tweak, and improves compatibility with several UI mods and the new game patch v2.7.<br />
</p>
<br />
<p>
	<strong>Links:</strong><br />
</p>
<br />
<ul>
	<li>
		Discussion: <a href="https://www.shsforums.net/forum/654-hidden-options-ee/" rel="external nofollow"><abbr title="Spellhold Studios"><abbr title="Spellhold Studios">SHS</abbr></abbr></a>, <a href="https://forums.beamdog.com/discussion/64524" rel="external nofollow">Beamdog</a><br />
	</li>
	<li>
		Download: <a href="https://github.com/Argent77/A7-HiddenGameplayOptions/releases/latest" rel="external nofollow">GitHub</a><br />
	</li>
	<li>
		<a href="https://raw.githubusercontent.com/Argent77/A7-HiddenGameplayOptions/master/HiddenGameplayOptions/readme/readme.txt" rel="external nofollow">Readme</a><br />
	</li>
</ul>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41368-reveal-hidden-gameplay-options-v51-released/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...-released/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wares of the Planes v2.4 released with bugfixes and new items!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5156</link>
			<pubDate>Mon, 22 Jun 2026 13:37:40 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2">Mecha-Weasel</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5156</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Wares of the Planes v2.4 released with bugfixes and new items!</span><br />
<br />
<p>
	<strong>Wares of the Planes</strong><br />
</p>
<br />
<p>
	Wares of the Planes is a mod that introduces a large number of weapons and accessories from the Planescape universe to the Baldur's Gate series. The items can be purchased from a unique travelling merchant who is available throughout the whole game series. The mod is available for <abbr title="Baldur's Gate"><abbr title="Baldur's Gate">BG</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr>, <abbr title="Siege of Dragonspear"><abbr title="Siege of Dragonspear">SoD</abbr></abbr>, <abbr title="Baldur's Gate II"><abbr title="Baldur's Gate II">BG2</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr> and <abbr title="Enhanced Edition Trilogy"><abbr title="Enhanced Edition Trilogy">EET</abbr></abbr>.<br />
</p>
<br />
<p>
	Version 2.4 fixes an installation error on <abbr title="Baldur's Gate: Enhanced Edition">BGEE</abbr> games and introduces several unique artifacts.<br />
</p>
<br />
<p>
	You can grab the mod from the download link below.<br />
</p>
<br />
<p>
	<strong>Download:</strong> <a href="https://github.com/Argent77/A7-WaresOfThePlanes/releases" rel="external nofollow">GitHub</a><br />
</p>
<br />
<p>
	<strong>Discussion:</strong> <a href="https://www.gibberlings3.net/forums/topic/38054-wares-of-the-planes-planescape-items-for-baldurs-gate" rel=""><abbr title="The Gibberlings Three"><abbr title="The Gibberlings Three">G3</abbr></abbr></a>, <a href="https://forums.beamdog.com/discussion/88361/wares-of-the-planes-planescape-items-for-baldurs-gate" rel="external nofollow">Beamdog</a><br />
</p>
<br />
<p>
	<a href="https://argent77.github.io/A7-WaresOfThePlanes/index.html" rel="external nofollow">Readme</a><br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41360-wares-of-the-planes-v24-released-with-bugfixes-and-new-items/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...new-items/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Wares of the Planes v2.4 released with bugfixes and new items!</span><br />
<br />
<p>
	<strong>Wares of the Planes</strong><br />
</p>
<br />
<p>
	Wares of the Planes is a mod that introduces a large number of weapons and accessories from the Planescape universe to the Baldur's Gate series. The items can be purchased from a unique travelling merchant who is available throughout the whole game series. The mod is available for <abbr title="Baldur's Gate"><abbr title="Baldur's Gate">BG</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr>, <abbr title="Siege of Dragonspear"><abbr title="Siege of Dragonspear">SoD</abbr></abbr>, <abbr title="Baldur's Gate II"><abbr title="Baldur's Gate II">BG2</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr> and <abbr title="Enhanced Edition Trilogy"><abbr title="Enhanced Edition Trilogy">EET</abbr></abbr>.<br />
</p>
<br />
<p>
	Version 2.4 fixes an installation error on <abbr title="Baldur's Gate: Enhanced Edition">BGEE</abbr> games and introduces several unique artifacts.<br />
</p>
<br />
<p>
	You can grab the mod from the download link below.<br />
</p>
<br />
<p>
	<strong>Download:</strong> <a href="https://github.com/Argent77/A7-WaresOfThePlanes/releases" rel="external nofollow">GitHub</a><br />
</p>
<br />
<p>
	<strong>Discussion:</strong> <a href="https://www.gibberlings3.net/forums/topic/38054-wares-of-the-planes-planescape-items-for-baldurs-gate" rel=""><abbr title="The Gibberlings Three"><abbr title="The Gibberlings Three">G3</abbr></abbr></a>, <a href="https://forums.beamdog.com/discussion/88361/wares-of-the-planes-planescape-items-for-baldurs-gate" rel="external nofollow">Beamdog</a><br />
</p>
<br />
<p>
	<a href="https://argent77.github.io/A7-WaresOfThePlanes/index.html" rel="external nofollow">Readme</a><br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41360-wares-of-the-planes-v24-released-with-bugfixes-and-new-items/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...new-items/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[G3: Major Expansion of The Calling Released (v6)]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5155</link>
			<pubDate>Sun, 21 Jun 2026 21:48:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2">Mecha-Weasel</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5155</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">G3: Major Expansion of The Calling Released (v6)</span><br />
<br />
<p>
	<strong><a href="https://www.gibberlings3.net/" rel="">The Gibberlings Three</a></strong><br />
</p>
<br />
<p>
	The Calling really started as a collection of random questions from <abbr title="Baldur's Gate"><abbr title="Baldur's Gate">BG</abbr></abbr>—why didn't anyone take over the gnoll stronghold, considering the two bordering nations are on the brink of war? Why are the only class-specific quests in the game with Narlen Darkwalk? Why isn't Melicamp used more? While the original idea was more along the lines of a stronghold mod for <abbr title="Baldur's Gate"><abbr title="Baldur's Gate">BG</abbr></abbr>, it grew into a planned collection of class-specific quests. Many others were also eager to contribute their quest ideas as well.<br />
</p>
<br />
<p>
	Version 6 is a major content expansion, thanks mainly to the addition of Lava as an author, and reflects two years of development and testing. We have four new callings, two other new components, as well as many fixes and other updates. <br />
</p>
<br />
<ul>
	<li>
		<a href="https://www.gibberlings3.net/mods/quests/thecalling/" rel="">Project page</a><br />
	</li>
	<li>
		<a href="https://www.gibberlings3.net/files/file/999-the-calling/" rel="">Download</a><br />
	</li>
	<li>
		<a href="https://gibberlings3.github.io/Documentation/readmes/readme-thecalling.html" rel="external nofollow">Readme</a><br />
	</li>
	<li>
		<a href="https://www.gibberlings3.net/forum/201-the-calling/" rel="">Forum</a><br />
	</li>
	<li>
		<a href="https://discord.gg/yTzjMTb" rel="external nofollow">Discord</a><br />
	</li>
</ul>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41358-g3-major-expansion-of-the-calling-released-v6/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...leased-v6/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">G3: Major Expansion of The Calling Released (v6)</span><br />
<br />
<p>
	<strong><a href="https://www.gibberlings3.net/" rel="">The Gibberlings Three</a></strong><br />
</p>
<br />
<p>
	The Calling really started as a collection of random questions from <abbr title="Baldur's Gate"><abbr title="Baldur's Gate">BG</abbr></abbr>—why didn't anyone take over the gnoll stronghold, considering the two bordering nations are on the brink of war? Why are the only class-specific quests in the game with Narlen Darkwalk? Why isn't Melicamp used more? While the original idea was more along the lines of a stronghold mod for <abbr title="Baldur's Gate"><abbr title="Baldur's Gate">BG</abbr></abbr>, it grew into a planned collection of class-specific quests. Many others were also eager to contribute their quest ideas as well.<br />
</p>
<br />
<p>
	Version 6 is a major content expansion, thanks mainly to the addition of Lava as an author, and reflects two years of development and testing. We have four new callings, two other new components, as well as many fixes and other updates. <br />
</p>
<br />
<ul>
	<li>
		<a href="https://www.gibberlings3.net/mods/quests/thecalling/" rel="">Project page</a><br />
	</li>
	<li>
		<a href="https://www.gibberlings3.net/files/file/999-the-calling/" rel="">Download</a><br />
	</li>
	<li>
		<a href="https://gibberlings3.github.io/Documentation/readmes/readme-thecalling.html" rel="external nofollow">Readme</a><br />
	</li>
	<li>
		<a href="https://www.gibberlings3.net/forum/201-the-calling/" rel="">Forum</a><br />
	</li>
	<li>
		<a href="https://discord.gg/yTzjMTb" rel="external nofollow">Discord</a><br />
	</li>
</ul>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41358-g3-major-expansion-of-the-calling-released-v6/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...leased-v6/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Poisoned Pathways - a quest mod for BG2EE v1.0 released]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5154</link>
			<pubDate>Sun, 21 Jun 2026 21:48:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2">Mecha-Weasel</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5154</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Poisoned Pathways - a quest mod for BG2EE v1.0 released</span><br />
<br />
<p>
	<strong>Poisoned Pathways - a quest mod for Baldur’s Gate II: Enhanced Edition (<abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr></abbr>)</strong><br />
</p>
<br />
<p>
	<em>Have you ever wondered why Renfeld couldn't be cured? Here's the answer.</em><br />
</p>
<br />
<p>
	Poisoned Pathways is a quest mod for Baldur’s Gate II: Enhanced Edition (<abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr></abbr>) and Enhanced Edition Trilogy (<abbr title="Enhanced Edition Trilogy"><abbr title="Enhanced Edition Trilogy">EET</abbr></abbr>). It adds new content to the game after you encountered Renfeld in the early chapters of the Shadows of Amn storyline. <br />
</p>
<br />
<p>
	<strong>Features</strong><br />
</p>
<br />
<ul>
	<li>
		New quest content continuing the Renfeld story<br />
	</li>
	<li>
		New areas to explore: a haunted elven ruin and a tranquil forest village<br />
	</li>
	<li>
		New enemies with custom animations: face Chasmes, Zombie Treants and many more!<br />
	</li>
	<li>
		Unique magical items<br />
	</li>
	<li>
		Challenging battles and dialogue-driven progression<br />
	</li>
	<li>
		Two new custom music tracks created for this mod; one additional music track from <abbr title="Neverwinter Nights"><abbr title="Neverwinter Nights">NWN</abbr></abbr><br />
	</li>
	<li>
		Approx. 5 hours of gameplay<br />
	</li>
	<li>
		Compatible with both <abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr></abbr> and <abbr title="Enhanced Edition Trilogy"><abbr title="Enhanced Edition Trilogy">EET</abbr></abbr><br />
	</li>
</ul>
<br />
<p>
	<strong>This mod is available in:</strong><br />
</p>
<br />
<ul>
	<li>
		English<br />
	</li>
	<li>
		Spanish<br />
	</li>
	<li>
		German<br />
	</li>
</ul>
<br />
<p>
	<strong>Download:</strong> <a href="https://github.com/AciferBG/Poisoned-Pathways" rel="external nofollow">https://github.com/AciferBG/Poisoned-Pathways</a><br />
</p>
<br />
<p>
	<strong>Discussion:</strong> <a href="https://www.gibberlings3.net/forums/topic/41353-mod-poisoned-pathways-a-quest-mod-for-bg2ee/" rel="">https://www.gibberlings3.net/forums/topic/41353-mod-poisoned-pathways-a-quest-mod-for-<abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">bg2ee</abbr></abbr>/</a><br />
</p>
<br />
<a href="https://www.gibberlings3.net/forums/topic/41354-poisoned-pathways-a-quest-mod-for-bg2ee-v10-released/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...-released/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Poisoned Pathways - a quest mod for BG2EE v1.0 released</span><br />
<br />
<p>
	<strong>Poisoned Pathways - a quest mod for Baldur’s Gate II: Enhanced Edition (<abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr></abbr>)</strong><br />
</p>
<br />
<p>
	<em>Have you ever wondered why Renfeld couldn't be cured? Here's the answer.</em><br />
</p>
<br />
<p>
	Poisoned Pathways is a quest mod for Baldur’s Gate II: Enhanced Edition (<abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr></abbr>) and Enhanced Edition Trilogy (<abbr title="Enhanced Edition Trilogy"><abbr title="Enhanced Edition Trilogy">EET</abbr></abbr>). It adds new content to the game after you encountered Renfeld in the early chapters of the Shadows of Amn storyline. <br />
</p>
<br />
<p>
	<strong>Features</strong><br />
</p>
<br />
<ul>
	<li>
		New quest content continuing the Renfeld story<br />
	</li>
	<li>
		New areas to explore: a haunted elven ruin and a tranquil forest village<br />
	</li>
	<li>
		New enemies with custom animations: face Chasmes, Zombie Treants and many more!<br />
	</li>
	<li>
		Unique magical items<br />
	</li>
	<li>
		Challenging battles and dialogue-driven progression<br />
	</li>
	<li>
		Two new custom music tracks created for this mod; one additional music track from <abbr title="Neverwinter Nights"><abbr title="Neverwinter Nights">NWN</abbr></abbr><br />
	</li>
	<li>
		Approx. 5 hours of gameplay<br />
	</li>
	<li>
		Compatible with both <abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr></abbr> and <abbr title="Enhanced Edition Trilogy"><abbr title="Enhanced Edition Trilogy">EET</abbr></abbr><br />
	</li>
</ul>
<br />
<p>
	<strong>This mod is available in:</strong><br />
</p>
<br />
<ul>
	<li>
		English<br />
	</li>
	<li>
		Spanish<br />
	</li>
	<li>
		German<br />
	</li>
</ul>
<br />
<p>
	<strong>Download:</strong> <a href="https://github.com/AciferBG/Poisoned-Pathways" rel="external nofollow">https://github.com/AciferBG/Poisoned-Pathways</a><br />
</p>
<br />
<p>
	<strong>Discussion:</strong> <a href="https://www.gibberlings3.net/forums/topic/41353-mod-poisoned-pathways-a-quest-mod-for-bg2ee/" rel="">https://www.gibberlings3.net/forums/topic/41353-mod-poisoned-pathways-a-quest-mod-for-<abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">bg2ee</abbr></abbr>/</a><br />
</p>
<br />
<a href="https://www.gibberlings3.net/forums/topic/41354-poisoned-pathways-a-quest-mod-for-bg2ee-v10-released/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...-released/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Argent's Miscellaneous Tweaks v1.0 is now available!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5153</link>
			<pubDate>Sun, 21 Jun 2026 21:48:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2">Mecha-Weasel</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5153</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Argent's Miscellaneous Tweaks v1.0 is now available!</span><br />
<br />
<p>
	<strong>Argent's Miscellaneous Tweaks</strong><br />
</p>
<br />
<p>
	This is a collection of various tweaks, cheats, and fixes that I have coded over the years.<br />
</p>
<br />
<p>
	The following components are currently available:<br />
</p>
<br />
<ul>
	<li>
		Enable critical hit protection for bracers, shields, cloaks, or belts<br />
	</li>
	<li>
		Hide creature tooltips when pressing the Tab key in the game<br />
	</li>
	<li>
		Improved visual feedback for wild surge "Gold Vanishes!"<br />
	</li>
	<li>
		Customized selection circles for <abbr title="Planescape: Torment"><abbr title="Planescape: Torment">PST</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr> and <abbr title="Planescape: Torment"><abbr title="Planescape: Torment">PST</abbr></abbr><br />
	</li>
	<li>
		Breakable cutscenes for <abbr title="Planescape: Torment"><abbr title="Planescape: Torment">PST</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr><br />
	</li>
	<li>
		High-resolution character portraits for <abbr title="Planescape: Torment"><abbr title="Planescape: Torment">PST</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr><br />
	</li>
	<li>
		Character Generation Cheats for <abbr title="Planescape: Torment"><abbr title="Planescape: Torment">PST</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr><br />
	</li>
	<li>
		Start "Trials of the Luremaster" automatically after the "Heart of Winter" campaign (<abbr title="Icewind Dale"><abbr title="Icewind Dale">IWD</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr>)<br />
	</li>
	<li>
		"Great Oak's Beacon" ability for <abbr title="Icewind Dale"><abbr title="Icewind Dale">IWD</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr><br />
	</li>
	<li>
		Reactivate "Back" button in the Dual-Class menu<br />
	</li>
</ul>
<br />
<p>
	Find out more in the readme linked below!<br />
</p>
<br />
<p>
	<strong>Download:</strong> <a href="https://github.com/Argent77/A7-MiscTweaks/releases" rel="external nofollow">GitHub</a><br />
</p>
<br />
<p>
	<strong>Discussion:</strong> <a href="https://www.gibberlings3.net/forums/topic/41350-mod-argents-miscellaneous-tweaks" rel=""><abbr title="The Gibberlings Three"><abbr title="The Gibberlings Three">G3</abbr></abbr></a><br />
</p>
<br />
<p>
	<a href="https://raw.githubusercontent.com/Argent77/A7-MiscTweaks/refs/heads/master/A7-MiscTweaks/doc/readme.txt" rel="external nofollow">Readme</a><br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41351-argents-miscellaneous-tweaks-v10-is-now-available/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...available/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Argent's Miscellaneous Tweaks v1.0 is now available!</span><br />
<br />
<p>
	<strong>Argent's Miscellaneous Tweaks</strong><br />
</p>
<br />
<p>
	This is a collection of various tweaks, cheats, and fixes that I have coded over the years.<br />
</p>
<br />
<p>
	The following components are currently available:<br />
</p>
<br />
<ul>
	<li>
		Enable critical hit protection for bracers, shields, cloaks, or belts<br />
	</li>
	<li>
		Hide creature tooltips when pressing the Tab key in the game<br />
	</li>
	<li>
		Improved visual feedback for wild surge "Gold Vanishes!"<br />
	</li>
	<li>
		Customized selection circles for <abbr title="Planescape: Torment"><abbr title="Planescape: Torment">PST</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr> and <abbr title="Planescape: Torment"><abbr title="Planescape: Torment">PST</abbr></abbr><br />
	</li>
	<li>
		Breakable cutscenes for <abbr title="Planescape: Torment"><abbr title="Planescape: Torment">PST</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr><br />
	</li>
	<li>
		High-resolution character portraits for <abbr title="Planescape: Torment"><abbr title="Planescape: Torment">PST</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr><br />
	</li>
	<li>
		Character Generation Cheats for <abbr title="Planescape: Torment"><abbr title="Planescape: Torment">PST</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr><br />
	</li>
	<li>
		Start "Trials of the Luremaster" automatically after the "Heart of Winter" campaign (<abbr title="Icewind Dale"><abbr title="Icewind Dale">IWD</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr>)<br />
	</li>
	<li>
		"Great Oak's Beacon" ability for <abbr title="Icewind Dale"><abbr title="Icewind Dale">IWD</abbr></abbr>:<abbr title="Enhanced Edition"><abbr title="Enhanced Edition">EE</abbr></abbr><br />
	</li>
	<li>
		Reactivate "Back" button in the Dual-Class menu<br />
	</li>
</ul>
<br />
<p>
	Find out more in the readme linked below!<br />
</p>
<br />
<p>
	<strong>Download:</strong> <a href="https://github.com/Argent77/A7-MiscTweaks/releases" rel="external nofollow">GitHub</a><br />
</p>
<br />
<p>
	<strong>Discussion:</strong> <a href="https://www.gibberlings3.net/forums/topic/41350-mod-argents-miscellaneous-tweaks" rel=""><abbr title="The Gibberlings Three"><abbr title="The Gibberlings Three">G3</abbr></abbr></a><br />
</p>
<br />
<p>
	<a href="https://raw.githubusercontent.com/Argent77/A7-MiscTweaks/refs/heads/master/A7-MiscTweaks/doc/readme.txt" rel="external nofollow">Readme</a><br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41351-argents-miscellaneous-tweaks-v10-is-now-available/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...available/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Near Infinity v2.4-20260616 released with many new features, improvements, and bugfi]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5152</link>
			<pubDate>Sun, 21 Jun 2026 21:48:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2">Mecha-Weasel</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5152</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Near Infinity v2.4-20260616 released with many new features, improvements, and bugfi</span><br />
<br />
<p>
	<u><strong>Near Infinity v2.4-20260616</strong></u><br />
</p>
<br />
<p>
	Near Infinity is a resource browser and editor for Infinity Engine games, such as Baldur's Gate or Icewind Dale. It is written in Java and available for Windows, macOS and Linux.<br />
</p>
<br />
<p>
	This release extends various resource editing capabilities, adds several convenience options, and provides many more improvements and fixes.<br />
</p>
<br />
<p>
	Near Infinity is available as a platform-independent Java JAR file, Windows installer, macOS PKG installer, Linux AppImages, as well as a Flatpak application from Flathub for Linux.<br />
</p>
<br />
<p>
	More information as well as a detailed Changelog can be found in the respective topics at <a href="http://www.shsforums.net/topic/45358-nearinfinity/" rel="external nofollow">Spellhold Studios</a>, <a href="https://forums.beamdog.com/discussion/30593/new-versions-of-nearinfinity-available" rel="external nofollow">Beamdog Forums</a>, and <a href="https://github.com/NearInfinityBrowser/NearInfinity/discussions" rel="external nofollow">GitHub Discussions</a>.<br />
</p>
<br />
<p>
	<strong>Download:</strong><br />
</p>
<br />
<ul>
	<li>
		<a href="https://github.com/Argent77/NearInfinity/releases/latest" rel="external nofollow">GitHub</a> (Java JAR file, Linux AppImages, Windows and macOS installers)<br />
	</li>
	<li>
		<a href="https://flathub.org/apps/io.github.nearinfinitybrowser.nearinfinity" rel="external nofollow">Flathub</a> (Linux Flatpak archive)<br />
	</li>
</ul>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41340-near-infinity-v24-20260616-released-with-many-new-features-improvements-and-bugfixes/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...-bugfixes/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Near Infinity v2.4-20260616 released with many new features, improvements, and bugfi</span><br />
<br />
<p>
	<u><strong>Near Infinity v2.4-20260616</strong></u><br />
</p>
<br />
<p>
	Near Infinity is a resource browser and editor for Infinity Engine games, such as Baldur's Gate or Icewind Dale. It is written in Java and available for Windows, macOS and Linux.<br />
</p>
<br />
<p>
	This release extends various resource editing capabilities, adds several convenience options, and provides many more improvements and fixes.<br />
</p>
<br />
<p>
	Near Infinity is available as a platform-independent Java JAR file, Windows installer, macOS PKG installer, Linux AppImages, as well as a Flatpak application from Flathub for Linux.<br />
</p>
<br />
<p>
	More information as well as a detailed Changelog can be found in the respective topics at <a href="http://www.shsforums.net/topic/45358-nearinfinity/" rel="external nofollow">Spellhold Studios</a>, <a href="https://forums.beamdog.com/discussion/30593/new-versions-of-nearinfinity-available" rel="external nofollow">Beamdog Forums</a>, and <a href="https://github.com/NearInfinityBrowser/NearInfinity/discussions" rel="external nofollow">GitHub Discussions</a>.<br />
</p>
<br />
<p>
	<strong>Download:</strong><br />
</p>
<br />
<ul>
	<li>
		<a href="https://github.com/Argent77/NearInfinity/releases/latest" rel="external nofollow">GitHub</a> (Java JAR file, Linux AppImages, Windows and macOS installers)<br />
	</li>
	<li>
		<a href="https://flathub.org/apps/io.github.nearinfinitybrowser.nearinfinity" rel="external nofollow">Flathub</a> (Linux Flatpak archive)<br />
	</li>
</ul>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41340-near-infinity-v24-20260616-released-with-many-new-features-improvements-and-bugfixes/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...-bugfixes/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SoD Items to BG2EE/EET]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5151</link>
			<pubDate>Sun, 21 Jun 2026 21:48:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2">Mecha-Weasel</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5151</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">SoD Items to BG2EE/EET</span><br />
<br />
<p>
	This is the first release of the sod items to <abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">bg2ee</abbr></abbr>/<abbr title="Enhanced Edition Trilogy"><abbr title="Enhanced Edition Trilogy">eet</abbr></abbr> mod.<br />
</p>
<br />
<p>
	This mod, add items from <abbr title="Siege of Dragonspear"><abbr title="Siege of Dragonspear">SoD</abbr></abbr> into <abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr></abbr> or <abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr></abbr> content from <abbr title="Enhanced Edition Trilogy"><abbr title="Enhanced Edition Trilogy">EET</abbr></abbr>.<br />
</p>
<br />
<p>
	It is intended as a replacement for two mods:<br />
</p>
<br />
<p>
	- <strong><a href="https://github.com/DaerosTrollkiller/Trollkillers-Item-Spell-Kitpack" rel="external nofollow">Trollkillers-Item-Spell-Kitpack</a></strong><br />
</p>
<br />
<p>
	- <strong><a href="https://github.com/DaerosTrollkiller/SoD-to-BG2EE-Item-Upgrade" rel="external nofollow"><abbr title="Siege of Dragonspear"><abbr title="Siege of Dragonspear">SoD</abbr></abbr>-to-<abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr></abbr>-Item-Upgrade</a></strong><br />
</p>
<br />
<p>
	It is extremely modular allowing users to install sod items one by one, as they chose. There is also an option for all.<br />
	<br />
	Please note this is beta, there will be bugs. Please use the github discussions or open an pull request.<br />
	<br />
	<a href="https://github.com/dark0dave/sod-items-to-bg2ee-eet/releases/latest" rel="external nofollow">https://github.com/dark0dave/sod-items-to-<abbr title="Baldur's Gate II: Enhanced Edition">bg2ee</abbr>-<abbr title="Enhanced Edition Trilogy">eet</abbr>/releases/latest</a><br />
</p>
<br />
<p>
	 <br />
</p>
<br />
<p>
	 <br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41303-sod-items-to-bg2eeeet/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...-bg2eeeet/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">SoD Items to BG2EE/EET</span><br />
<br />
<p>
	This is the first release of the sod items to <abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">bg2ee</abbr></abbr>/<abbr title="Enhanced Edition Trilogy"><abbr title="Enhanced Edition Trilogy">eet</abbr></abbr> mod.<br />
</p>
<br />
<p>
	This mod, add items from <abbr title="Siege of Dragonspear"><abbr title="Siege of Dragonspear">SoD</abbr></abbr> into <abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr></abbr> or <abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr></abbr> content from <abbr title="Enhanced Edition Trilogy"><abbr title="Enhanced Edition Trilogy">EET</abbr></abbr>.<br />
</p>
<br />
<p>
	It is intended as a replacement for two mods:<br />
</p>
<br />
<p>
	- <strong><a href="https://github.com/DaerosTrollkiller/Trollkillers-Item-Spell-Kitpack" rel="external nofollow">Trollkillers-Item-Spell-Kitpack</a></strong><br />
</p>
<br />
<p>
	- <strong><a href="https://github.com/DaerosTrollkiller/SoD-to-BG2EE-Item-Upgrade" rel="external nofollow"><abbr title="Siege of Dragonspear"><abbr title="Siege of Dragonspear">SoD</abbr></abbr>-to-<abbr title="Baldur's Gate II: Enhanced Edition"><abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr></abbr>-Item-Upgrade</a></strong><br />
</p>
<br />
<p>
	It is extremely modular allowing users to install sod items one by one, as they chose. There is also an option for all.<br />
	<br />
	Please note this is beta, there will be bugs. Please use the github discussions or open an pull request.<br />
	<br />
	<a href="https://github.com/dark0dave/sod-items-to-bg2ee-eet/releases/latest" rel="external nofollow">https://github.com/dark0dave/sod-items-to-<abbr title="Baldur's Gate II: Enhanced Edition">bg2ee</abbr>-<abbr title="Enhanced Edition Trilogy">eet</abbr>/releases/latest</a><br />
</p>
<br />
<p>
	 <br />
</p>
<br />
<p>
	 <br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41303-sod-items-to-bg2eeeet/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...-bg2eeeet/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[WM: Hephernaan BG2EE and other WM updates]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5150</link>
			<pubDate>Sun, 21 Jun 2026 21:48:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2">Mecha-Weasel</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5150</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">WM: Hephernaan BG2EE and other WM updates</span><br />
<br />
<p>
	Hephernaan and some other WM have just been updated! So if you are willing to give the infamous devil a spin, that's the right time. Herphernaan now includes a Chinese translation by Yoshimo0417, as well as <abbr title="Enhanced Edition Trilogy">EET</abbr> compatibility, and a few fixes. <br />
</p>
<br />
<p>
	Meanwhile, there were also some other updates recently - mostly translations.<br />
</p>
<br />
<ul>
	<li>
		Translation provided by the Chinese team (Yoshimo0417, MephistoSatanDevil, Scarecrow) - Khalid <abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr>, Faldorn <abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr>, Dynaheir <abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr>, AG: The Ink Gallery <br />
	</li>
	<li>
		Translation provided by a Spanish translator (Quasart) - AG: The Ink Gallery, AG: Alabaster Sands, AG: The Ooze's Lounge<br />
	</li>
</ul>
<br />
<p>
	All mods are available at <a href="https://downloads.weaselmods.net/" rel="external nofollow">Weasel Mods' Downloads</a><br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41299-wm-hephernaan-bg2ee-and-other-wm-updates/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...m-updates/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">WM: Hephernaan BG2EE and other WM updates</span><br />
<br />
<p>
	Hephernaan and some other WM have just been updated! So if you are willing to give the infamous devil a spin, that's the right time. Herphernaan now includes a Chinese translation by Yoshimo0417, as well as <abbr title="Enhanced Edition Trilogy">EET</abbr> compatibility, and a few fixes. <br />
</p>
<br />
<p>
	Meanwhile, there were also some other updates recently - mostly translations.<br />
</p>
<br />
<ul>
	<li>
		Translation provided by the Chinese team (Yoshimo0417, MephistoSatanDevil, Scarecrow) - Khalid <abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr>, Faldorn <abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr>, Dynaheir <abbr title="Baldur's Gate II: Enhanced Edition">BG2EE</abbr>, AG: The Ink Gallery <br />
	</li>
	<li>
		Translation provided by a Spanish translator (Quasart) - AG: The Ink Gallery, AG: Alabaster Sands, AG: The Ooze's Lounge<br />
	</li>
</ul>
<br />
<p>
	All mods are available at <a href="https://downloads.weaselmods.net/" rel="external nofollow">Weasel Mods' Downloads</a><br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41299-wm-hephernaan-bg2ee-and-other-wm-updates/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...m-updates/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[G3: Description Icons for IWD Items - Beta 1 Now Available]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5149</link>
			<pubDate>Sun, 21 Jun 2026 21:48:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2">Mecha-Weasel</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5149</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">G3: Description Icons for IWD Items - Beta 1 Now Available</span><br />
<br />
<p>
	<strong><a href="https://www.gibberlings3.net/" rel="">The Gibberlings Three</a></strong><br />
</p>
<br />
<p>
	Description Icons for <abbr title="Icewind Dale"><abbr title="Icewind Dale">IWD</abbr></abbr> Items (DI<sup>3</sup>) modifies the <abbr title="Icewind Dale: Enhanced Edition"><abbr title="Icewind Dale: Enhanced Edition">IWDEE</abbr></abbr> UI to display description images for items, in the same fashion that the <abbr title="Baldur's Gate"><abbr title="Baldur's Gate">BG</abbr></abbr> series does. Artwork for existing items was created by Parys, with a handful of images scavenged from <abbr title="Baldur's Gate"><abbr title="Baldur's Gate">BG</abbr></abbr>/<abbr title="Baldur's Gate II"><abbr title="Baldur's Gate II">BG2</abbr></abbr> for identical items across the games.<br />
</p>
<br />
<p>
	DI<sup>3</sup> has a single component that changes the UI and assigns description images to the item screen. Some previews can be viewed in the mod's <a href="https://www.gibberlings3.net/gallery/album/47-description-icons-for-iwd-items/" rel="">image gallery</a>. <br />
</p>
<br />
<p>
	This mod is exclusively for <abbr title="Icewind Dale: Enhanced Edition"><abbr title="Icewind Dale: Enhanced Edition">IWDEE</abbr></abbr>.<br />
</p>
<br />
<ul>
	<li>
		<a href="https://www.gibberlings3.net/mods/tweaks/iwd_desc/" rel="">Home page</a><br />
	</li>
	<li>
		<a href="https://www.gibberlings3.net/files/file/1048-description-icons-for-iwd-items/" rel="">Download</a><br />
	</li>
	<li>
		<a href="https://www.gibberlings3.net/forums/topic/41293-new-mod-description-icons-for-iwd-items-beta-1-now-available/" rel="">Forum</a><br />
	</li>
	<li>
		<a href="https://www.gibberlings3.net/gallery/album/47-description-icons-for-iwd-items/" rel="">Image gallery</a><br />
	</li>
	<li>
		<a href="https://gibberlings3.github.io/Documentation/readmes/readme-cd_iwd_desc.html" rel="external nofollow" target="_blank">Readme</a><br />
	</li>
	<li>
		<a href="https://discord.gg/yTzjMTb" rel="external nofollow">Discord</a><br />
	</li>
</ul>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41294-g3-description-icons-for-iwd-items-beta-1-now-available/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...available/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">G3: Description Icons for IWD Items - Beta 1 Now Available</span><br />
<br />
<p>
	<strong><a href="https://www.gibberlings3.net/" rel="">The Gibberlings Three</a></strong><br />
</p>
<br />
<p>
	Description Icons for <abbr title="Icewind Dale"><abbr title="Icewind Dale">IWD</abbr></abbr> Items (DI<sup>3</sup>) modifies the <abbr title="Icewind Dale: Enhanced Edition"><abbr title="Icewind Dale: Enhanced Edition">IWDEE</abbr></abbr> UI to display description images for items, in the same fashion that the <abbr title="Baldur's Gate"><abbr title="Baldur's Gate">BG</abbr></abbr> series does. Artwork for existing items was created by Parys, with a handful of images scavenged from <abbr title="Baldur's Gate"><abbr title="Baldur's Gate">BG</abbr></abbr>/<abbr title="Baldur's Gate II"><abbr title="Baldur's Gate II">BG2</abbr></abbr> for identical items across the games.<br />
</p>
<br />
<p>
	DI<sup>3</sup> has a single component that changes the UI and assigns description images to the item screen. Some previews can be viewed in the mod's <a href="https://www.gibberlings3.net/gallery/album/47-description-icons-for-iwd-items/" rel="">image gallery</a>. <br />
</p>
<br />
<p>
	This mod is exclusively for <abbr title="Icewind Dale: Enhanced Edition"><abbr title="Icewind Dale: Enhanced Edition">IWDEE</abbr></abbr>.<br />
</p>
<br />
<ul>
	<li>
		<a href="https://www.gibberlings3.net/mods/tweaks/iwd_desc/" rel="">Home page</a><br />
	</li>
	<li>
		<a href="https://www.gibberlings3.net/files/file/1048-description-icons-for-iwd-items/" rel="">Download</a><br />
	</li>
	<li>
		<a href="https://www.gibberlings3.net/forums/topic/41293-new-mod-description-icons-for-iwd-items-beta-1-now-available/" rel="">Forum</a><br />
	</li>
	<li>
		<a href="https://www.gibberlings3.net/gallery/album/47-description-icons-for-iwd-items/" rel="">Image gallery</a><br />
	</li>
	<li>
		<a href="https://gibberlings3.github.io/Documentation/readmes/readme-cd_iwd_desc.html" rel="external nofollow" target="_blank">Readme</a><br />
	</li>
	<li>
		<a href="https://discord.gg/yTzjMTb" rel="external nofollow">Discord</a><br />
	</li>
</ul>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41294-g3-description-icons-for-iwd-items-beta-1-now-available/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...available/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[WM: Athkatlan Grounds - The Ink Gallery is now available!]]></title>
			<link>https://www.weaselmods.net/showthread.php?tid=5148</link>
			<pubDate>Sun, 21 Jun 2026 21:48:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.weaselmods.net/member.php?action=profile&uid=2">Mecha-Weasel</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.weaselmods.net/showthread.php?tid=5148</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">WM: Athkatlan Grounds - The Ink Gallery is now available!</span><br />
<br />
<p>
	The Athkatlan Grounds mod series has just been expanded - The Ink Gallery is here! <br />
</p>
<br />
<p>
	The Ink Gallery is a new Athkatlan establishment, and a place of many wonderful books. Read them, and let the tomes present you with epic battles and deadly struggles. Become the main hero/heroine of these books, even if only for a short moment, and face powerful enemies. Test your mettle and learn how to become even stronger than you already are. Remember, however, that there is a fee to be paid. <br />
</p>
<br />
<p>
	You may find The Ink Gallery behind the Council of Six building -- it may be reached either through its halls, or from outside, through the covered pathway right below the newly opened section of the area.<br />
</p>
<br />
<ul>
	<li>
		<a href="https://downloads.weaselmods.net/download/the-ink-gallery/" rel="external nofollow">download</a><br />
	</li>
	<li>
		<a href="https://www.weaselmods.net/forumdisplay.php?fid=5" rel="external nofollow">forums</a><br />
	</li>
</ul>
<br />
<p>
	Special thanks to people who helped me with the mod, especially Weigo, CamDawg, and SoulOtter. <br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41274-wm-athkatlan-grounds-the-ink-gallery-is-now-available/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...available/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">WM: Athkatlan Grounds - The Ink Gallery is now available!</span><br />
<br />
<p>
	The Athkatlan Grounds mod series has just been expanded - The Ink Gallery is here! <br />
</p>
<br />
<p>
	The Ink Gallery is a new Athkatlan establishment, and a place of many wonderful books. Read them, and let the tomes present you with epic battles and deadly struggles. Become the main hero/heroine of these books, even if only for a short moment, and face powerful enemies. Test your mettle and learn how to become even stronger than you already are. Remember, however, that there is a fee to be paid. <br />
</p>
<br />
<p>
	You may find The Ink Gallery behind the Council of Six building -- it may be reached either through its halls, or from outside, through the covered pathway right below the newly opened section of the area.<br />
</p>
<br />
<ul>
	<li>
		<a href="https://downloads.weaselmods.net/download/the-ink-gallery/" rel="external nofollow">download</a><br />
	</li>
	<li>
		<a href="https://www.weaselmods.net/forumdisplay.php?fid=5" rel="external nofollow">forums</a><br />
	</li>
</ul>
<br />
<p>
	Special thanks to people who helped me with the mod, especially Weigo, CamDawg, and SoulOtter. <br />
</p>
<br />
<br />
<a href="https://www.gibberlings3.net/forums/topic/41274-wm-athkatlan-grounds-the-ink-gallery-is-now-available/" target="_blank" rel="noopener" class="mycode_url">https://www.gibberlings3.net/forums/topi...available/</a>]]></content:encoded>
		</item>
	</channel>
</rss>