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Issue with Hephernaan's Priest Spells - Printable Version +- Weasel Mods (https://www.weaselmods.net) +-- Forum: Released Baldur's Gate and Multiplatform Mods (https://www.weaselmods.net/forumdisplay.php?fid=4) +--- Forum: Hephernaan BG2EE (https://www.weaselmods.net/forumdisplay.php?fid=24) +--- Thread: Issue with Hephernaan's Priest Spells (/showthread.php?tid=5182) |
Issue with Hephernaan's Priest Spells - neuroghast - 08-12-2026 Hi, Lava! Excited to try the mod for the first time! I've stumbled upon an issue that I imagine is not the mod's fault, but I'd like to double check. This is Hephernaan's priest spells: As a 7th level option he has literally nothing, at 2nd level he only has Horror, to expand a bit and illustrate . No level has more than 3 spells, and I imagine all of them are either custom spells you created or mage spells included as a priest variant. As I said, I imagine this is not the mod's fault. I've seen this happening once or twice with some modded kits, including ones that are exclusive to NPCs. It may be related to the sphere system of FnP, but I'm not sure. Anyway, if that's actually wrong, is there any way I can access his original priest spellbook? I think I'll include the spells manually. Thanks! RE: Issue with Hephernaan's Priest Spells - Lava - 08-13-2026 Hey! I took a moment to test it: yes, it's FnP. I don't think it's fixable. I mean, the author would need to somehow exclude his mod from modifying the mod; I can't do a thing about it. Sorry. I think DoF should mix better, if you want to add some divine magic mod. IIRC, Heph should be installed after DoF (if you install him before, he may get extra spells he's not supposed to have... unless you want to cheat a bit, not sure if there would be any other complications). I may add a note that FnP is not compatible with Heph next time I'm updating the mod. |