Weasel Mods

Full Version: The Vanishing of Skie Silvershield - basic information and download
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Should be fixed now Smile
The new version is up. Thanks!

May 2021 v1.1:
-Eldoth no longer starts his original quest if Skie is already saved
-Fixed doubled "STATISTICS" in Skie's armor description
-Added L#SSMAG script
Hi, I install this mod on EET but Eldoth is not at the FAI. There was no error message during installation.


I know you don't use EET, I just wanted to check if it was normal that it doesn't work on EET, or if my installation was buggy.
It's a bit weird... unless EET changes script names / death variables? But I don't think it does that. There are scripts on both AR2800 and AR2300 that move Eldoth:

IF
Global("L#SSMoveEldothNow","GLOBAL",0)
OR(2)
Global("cdt_spawn_eldoth","AR2800",0)
Global("cdt_spawn_eldoth","AR2800",1)
THEN
RESPONSE #100
MoveGlobal("AR2300","ELDOTH",[1005.3245])
SetGlobal("L#SSMoveEldothNow","GLOBAL",2)
SetGlobal("cdt_spawn_eldoth","AR2800",2)
END


I included Tweaks Anthology component that moves Eldoth to a different location, but if you included in your game any other mod that does that, then things can get messy.
Thank you, no I always check to not use another mod for Eldoth when using yours. :-)

I just teleported myself to Cloackwood, Eldoth is there, but he have your mod dialog, not his usual one.

I will try to spawn him near FAI.

Here is my setup debug for this mod :
WeiDU v 24900 Log

C:\Jeux\BG\EET\Baldur's Gate II Enhanced Edition\setup-TheVanishingOfSkieSilvershield.exe
[.\chitin.key] loaded, 1155804 bytes
[.\chitin.key] 279 BIFFs, 81970 resources
[./InfinityLoader.ini] loaded, 2016 bytes
[.\engine.lua] loaded, 109 bytes
[.\weidu.conf] loaded, 17 bytes
[.\lang\en_us\dialog.tlk] loaded, 27785286 bytes
[.\lang\en_us\dialog.tlk] 307074 string entries

Choose your language:
0 [English]
1 [Russian, by Alisia & Austin]
2 [Polish, by Cahir]
Using Language [English]
[English] has 1 top-level TRA files
[TheVanishingOfSkieSilvershield/tra/English/Setup.TRA] has 15 translation strings

Using .\lang\en_us\dialog.tlk

Would you like to display the readme? [Y]es [N]o
EET/EET.TP2  0  0 Installed
DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2  0  1 Installed
DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2  0  2 Installed
DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2  0  3 Installed
DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2  0  9 Installed
DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2  0 10 Installed
DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2  0 11 Installed
CANDLELIGHT-FOR-UIPP/CANDLELIGHT-FOR-UIPP.TP2  0 10 Installed
EEEX/EEEX.TP2  0  0 Installed
EEEX/EEEX.TP2  0  1 Installed
BUBB_SPELL_MENU_EXTENDED/SETUP-BUBB_SPELL_MENU_EXTENDED.TP2  0  0 Installed
ASCENSION/ASCENSION.TP2  0  0 Installed
ASCENSION/ASCENSION.TP2  0 10 Installed
ASCENSION/ASCENSION.TP2  0 20 Installed
ASCENSION/ASCENSION.TP2  0 30 Installed
ASCENSION/ASCENSION.TP2  0 40 Installed
ASCENSION/ASCENSION.TP2  0 50 Installed
ASCENSION/ASCENSION.TP2  0 60 Installed
ASCENSION/ASCENSION.TP2  0 1000 Installed
ASCENSION/ASCENSION.TP2  0 1100 Installed
ASCENSION/ASCENSION.TP2  0 1200 Installed
ASCENSION/ASCENSION.TP2  0 1300 Installed
ASCENSION/ASCENSION.TP2  0 1400 Installed
ASCENSION/ASCENSION.TP2  0 1500 Installed
ASCENSION/ASCENSION.TP2  0 2200 Installed
ASCENSION/ASCENSION.TP2  0 2300 Installed
ASCENSION/ASCENSION.TP2  0 2400 Installed
WHEELS/SETUP-WHEELS.TP2  0  0 Installed
ALTERNATIVES/SETUP-ALTERNATIVES.TP2  0  0 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0  0 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0  1 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0  2 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0  3 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0  9 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0 10 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0 11 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0 12 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0 13 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0 14 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0 20 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  0 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  1 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  2 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  3 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  4 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  5 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  6 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  7 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  8 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0 10 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0 11 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0 12 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0 13 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0 15 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0 16 Installed
C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2  0  0 Installed
C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2  0  1 Installed
C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2  0  2 Installed
SOTSC/SOTSC.TP2  0  0 Installed
BST/SETUP-BST.TP2  0  0 Installed

Install Component [The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner]?
[I]nstall, or [N]ot Install or [Q]uit?
Installing [The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner] [1.5]
Appending to files ...
BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\DEFAULT.BIF]
BIFF may be in hard-drive CD-path [.\cache\DATA\DEFAULT.BIF]
[.\DATA\DEFAULT.BIF] 2850260 bytes, 507 files, 0 tilesets
Not appending [0x80101FEF CD_STATE_NOTVALID...] to [STATE.IDS] because it DOES contains [CD_STATE_NOTVALID]
Copying 1 file ...
[TheVanishingOfSkieSilvershield/bams/L#SSSJA.BAM] loaded, 4342 bytes
Copied [TheVanishingOfSkieSilvershield/bams/L#SSSJA.BAM] to [override/L#SSSJA.BAM]
Copying 1 file ...
[TheVanishingOfSkieSilvershield/area/l#sss1.are] loaded, 6020 bytes
Copied [TheVanishingOfSkieSilvershield/area/l#sss1.are] to [override/l#sss1.are]
[TheVanishingOfSkieSilvershield/area/L#SSS1.TIS] loaded, 8856 bytes
Copied [TheVanishingOfSkieSilvershield/area/L#SSS1.TIS] to [override/L#SSS1.TIS]
[TheVanishingOfSkieSilvershield/area/L#SSS1.WED] loaded, 14164 bytes
Copied [TheVanishingOfSkieSilvershield/area/L#SSS1.WED] to [override/L#SSS1.WED]
[TheVanishingOfSkieSilvershield/area/L#SSS1HT.BMP] loaded, 7990 bytes
Copied [TheVanishingOfSkieSilvershield/area/L#SSS1HT.BMP] to [override/L#SSS1HT.BMP]
[TheVanishingOfSkieSilvershield/area/L#SSS1LM.BMP] loaded, 16886 bytes
Copied [TheVanishingOfSkieSilvershield/area/L#SSS1LM.BMP] to [override/L#SSS1LM.BMP]
[TheVanishingOfSkieSilvershield/area/L#SSS1SR.BMP] loaded, 7990 bytes
Copied [TheVanishingOfSkieSilvershield/area/L#SSS1SR.BMP] to [override/L#SSS1SR.BMP]
[TheVanishingOfSkieSilvershield/area/LSSS100.PVRZ] loaded, 103780 bytes
Copied [TheVanishingOfSkieSilvershield/area/LSSS100.PVRZ] to [override/LSSS100.PVRZ]
[TheVanishingOfSkieSilvershield/area/LSSS101.PVRZ] loaded, 144868 bytes
Copied [TheVanishingOfSkieSilvershield/area/LSSS101.PVRZ] to [override/LSSS101.PVRZ]
[TheVanishingOfSkieSilvershield/area/LSSS102.PVRZ] loaded, 76318 bytes
Copied [TheVanishingOfSkieSilvershield/area/LSSS102.PVRZ] to [override/LSSS102.PVRZ]
Copying and patching 1 file ...
[TheVanishingOfSkieSilvershield/creatures/l#sskifo.cre] loaded, 1076 bytes
Copied [TheVanishingOfSkieSilvershield/creatures/l#sskifo.cre] to [override/l#sskifo.cre]
Copying and patching 1 file ...
[TheVanishingOfSkieSilvershield/creatures/L#SSMES.cre] loaded, 1076 bytes
Copied [TheVanishingOfSkieSilvershield/creatures/L#SSMES.cre] to [override/L#SSMES.cre]
Copying and patching 1 file ...
[TheVanishingOfSkieSilvershield/creatures/L#SSMAG.cre] loaded, 1724 bytes
Copied [TheVanishingOfSkieSilvershield/creatures/L#SSMAG.cre] to [override/L#SSMAG.cre]
Copying and patching 1 file ...
[./override/ELDOTH.CRE] loaded, 1716 bytes
OVERRIDE/ELDOTH.CRE copied to TheVanishingOfSkieSilvershield/backup/0/ELDOTH.CRE, 1716 bytes
Copied [ELDOTH.CRE] to [OVERRIDE/ELDOTH.CRE]
Copying and patching 1 file ...
[./override/SKIE.CRE] loaded, 1908 bytes
OVERRIDE/SKIE.CRE copied to TheVanishingOfSkieSilvershield/backup/0/SKIE.CRE, 1908 bytes
Copied [SKIE.CRE] to [OVERRIDE/SKIE.CRE]
Compiling 1 dialogue file ...
[TheVanishingOfSkieSilvershield/tra/English/quest.TRA] has 182 translation strings
[./override/TRIGGER.IDS] loaded, 9893 bytes
[./override/ACTION.IDS] loaded, 16650 bytes
[./override/OBJECT.IDS] loaded, 2457 bytes
[./override/GTIMES.IDS] loaded, 1992 bytes
BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\PATCH2.BIF]
BIFF may be in hard-drive CD-path [.\cache\DATA\PATCH2.BIF]
[.\DATA\PATCH2.BIF] 39745172 bytes, 1005 files, 0 tilesets
Processing 1 dialogues/scripts ...
Adding L#SSKIFO to internal list of available DLGs
Adding L#SSMES to internal list of available DLGs
Adding L#SSMAG to internal list of available DLGs
[./override/ELDOTH.DLG] loaded, 7447 bytes
[ELDOTH.DLG] loaded
[./override/GARRIJ.DLG] loaded, 141815 bytes
[GARRIJ.DLG] loaded
[./override/ELDOTJ.DLG] loaded, 129469 bytes
[ELDOTJ.DLG] loaded
[./override/JAHEIJ.DLG] loaded, 251022 bytes
[JAHEIJ.DLG] loaded
[./override/AJANTJ.DLG] loaded, 724474 bytes
[AJANTJ.DLG] loaded
[./override/MINSCJ.DLG] loaded, 37148 bytes
[MINSCJ.DLG] loaded
[./override/IMOEN2.DLG] loaded, 3505 bytes
[IMOEN2.DLG] loaded
[./override/KHALIJ.DLG] loaded, 81245 bytes
[KHALIJ.DLG] loaded
[./override/BRANWJ.DLG] loaded, 154309 bytes
[BRANWJ.DLG] loaded
[./override/SHARTJ.DLG] loaded, 282053 bytes
[SHARTJ.DLG] loaded
[./override/VICONJ.DLG] loaded, 96138 bytes
[VICONJ.DLG] loaded
[./override/KAGAIJ.DLG] loaded, 52663 bytes
[KAGAIJ.DLG] loaded
[./override/RASAADJ.DLG] loaded, 132449 bytes
[RASAADJ.DLG] loaded
[./override/SKIE.DLG] loaded, 1897 bytes
[SKIE.DLG] loaded
[./override/ENTAR.DLG] loaded, 1278 bytes
[ENTAR.DLG] loaded
[./override/SKIEJ.DLG] loaded, 200730 bytes
[SKIEJ.DLG] loaded
[ENTAR.DLG] saved 19 states, 37 trans, 5 strig, 18 ttrig, 6 actions
override/ENTAR.dlg copied to TheVanishingOfSkieSilvershield/backup/0/ENTAR.dlg, 1278 bytes
[L#SSMAG.DLG] saved 11 states, 12 trans, 3 strig, 0 ttrig, 1 actions
[ELDOTJ.DLG] saved 221 states, 965 trans, 23 strig, 689 ttrig, 108 actions
override/ELDOTJ.dlg copied to TheVanishingOfSkieSilvershield/backup/0/ELDOTJ.dlg, 129469 bytes
[L#SSKIFO.DLG] saved 8 states, 13 trans, 1 strig, 1 ttrig, 2 actions
[SHARTJ.DLG] saved 1233 states, 2928 trans, 54 strig, 1094 ttrig, 744 actions
override/SHARTJ.dlg copied to TheVanishingOfSkieSilvershield/backup/0/SHARTJ.dlg, 282053 bytes
[RASAADJ.DLG] saved 799 states, 1642 trans, 35 strig, 370 ttrig, 209 actions
override/RASAADJ.dlg copied to TheVanishingOfSkieSilvershield/backup/0/RASAADJ.dlg, 132449 bytes
[AJANTJ.DLG] saved 1569 states, 6981 trans, 148 strig, 4649 ttrig, 807 actions
override/AJANTJ.dlg copied to TheVanishingOfSkieSilvershield/backup/0/AJANTJ.dlg, 724474 bytes
[MINSCJ.DLG] saved 265 states, 415 trans, 14 strig, 171 ttrig, 58 actions
override/MINSCJ.dlg copied to TheVanishingOfSkieSilvershield/backup/0/MINSCJ.dlg, 37148 bytes
[GARRIJ.DLG] saved 313 states, 1298 trans, 14 strig, 773 ttrig, 166 actions
override/GARRIJ.dlg copied to TheVanishingOfSkieSilvershield/backup/0/GARRIJ.dlg, 141815 bytes
[L#SSMES.DLG] saved 10 states, 12 trans, 1 strig, 3 ttrig, 0 actions
[VICONJ.DLG] saved 337 states, 1024 trans, 9 strig, 497 ttrig, 135 actions
override/VICONJ.dlg copied to TheVanishingOfSkieSilvershield/backup/0/VICONJ.dlg, 96138 bytes
[KHALIJ.DLG] saved 190 states, 629 trans, 13 strig, 389 ttrig, 126 actions
override/KHALIJ.dlg copied to TheVanishingOfSkieSilvershield/backup/0/KHALIJ.dlg, 81245 bytes
[BRANWJ.DLG] saved 771 states, 1760 trans, 42 strig, 682 ttrig, 336 actions
override/BRANWJ.dlg copied to TheVanishingOfSkieSilvershield/backup/0/BRANWJ.dlg, 154309 bytes
[ELDOTH.DLG] saved 64 states, 113 trans, 13 strig, 25 ttrig, 26 actions
override/ELDOTH.dlg copied to TheVanishingOfSkieSilvershield/backup/0/ELDOTH.dlg, 7447 bytes
[KAGAIJ.DLG] saved 83 states, 331 trans, 19 strig, 236 ttrig, 63 actions
override/KAGAIJ.dlg copied to TheVanishingOfSkieSilvershield/backup/0/KAGAIJ.dlg, 52663 bytes
[SKIE.DLG] saved 35 states, 46 trans, 11 strig, 4 ttrig, 8 actions
override/SKIE.dlg copied to TheVanishingOfSkieSilvershield/backup/0/SKIE.dlg, 1897 bytes
[IMOEN2.DLG] saved 27 states, 54 trans, 1 strig, 12 ttrig, 2 actions
override/IMOEN2.dlg copied to TheVanishingOfSkieSilvershield/backup/0/IMOEN2.dlg, 3505 bytes
[JAHEIJ.DLG] saved 513 states, 2015 trans, 36 strig, 1379 ttrig, 379 actions
override/JAHEIJ.dlg copied to TheVanishingOfSkieSilvershield/backup/0/JAHEIJ.dlg, 251022 bytes
[SKIEJ.DLG] saved 271 states, 1725 trans, 15 strig, 1179 ttrig, 264 actions
override/SKIEJ.dlg copied to TheVanishingOfSkieSilvershield/backup/0/SKIEJ.dlg, 200730 bytes
Compiling 1 script ...
Processing 1 dialogues/scripts ...
Compiling 1 script ...
Processing 1 dialogues/scripts ...
Compiling 1 script ...
Processing 1 dialogues/scripts ...
Extending game scripts ...
[TheVanishingOfSkieSilvershield/scripts/ELDOTH.baf] loaded, 1261 bytes
[./override/ELDOTH.BCS] loaded, 32371 bytes
override/ELDOTH.bcs copied to TheVanishingOfSkieSilvershield/backup/0/ELDOTH.bcs, 32371 bytes
Extended script [ELDOTH.bcs] with [TheVanishingOfSkieSilvershield/scripts/ELDOTH.baf]
Extending game scripts ...
[TheVanishingOfSkieSilvershield/scripts/AR2800.baf] loaded, 285 bytes
BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\SCRIPTS.BIF]
BIFF may be in hard-drive CD-path [.\cache\DATA\SCRIPTS.BIF]
[.\DATA\SCRIPTS.BIF] 6775492 bytes, 2652 files, 0 tilesets
Extended script [AR2800.bcs] with [TheVanishingOfSkieSilvershield/scripts/AR2800.baf]
Extending game scripts ...
[TheVanishingOfSkieSilvershield/scripts/AR2300.baf] loaded, 1911 bytes
Extended script [AR2300.bcs] with [TheVanishingOfSkieSilvershield/scripts/AR2300.baf]
Extending game scripts ...
[TheVanishingOfSkieSilvershield/scripts/AR2303.baf] loaded, 191 bytes
Extended script [AR2303.bcs] with [TheVanishingOfSkieSilvershield/scripts/AR2303.baf]
Extending game scripts ...
[TheVanishingOfSkieSilvershield/scripts/AR3304.baf] loaded, 134 bytes
[./override/AR3304.BCS] loaded, 6 bytes
override/AR3304.bcs copied to TheVanishingOfSkieSilvershield/backup/0/AR3304.bcs, 6 bytes
Extended script [AR3304.bcs] with [TheVanishingOfSkieSilvershield/scripts/AR3304.baf]
Extending game scripts ...
[TheVanishingOfSkieSilvershield/scripts/BALDUR.baf] loaded, 1477 bytes
[./override/BALDUR.BCS] loaded, 222100 bytes
override/BALDUR.bcs copied to TheVanishingOfSkieSilvershield/backup/0/BALDUR.bcs, 222100 bytes
Extended script [BALDUR.bcs] with [TheVanishingOfSkieSilvershield/scripts/BALDUR.baf]
Copying and patching 1 file ...
[TheVanishingOfSkieSilvershield/spell/l#sssja.spl] loaded, 202 bytes
Copied [TheVanishingOfSkieSilvershield/spell/l#sssja.spl] to [override/l#sssja.spl]
Copying and patching 1 file ...
[TheVanishingOfSkieSilvershield/items/l#ssfigu.itm] loaded, 114 bytes
Copied [TheVanishingOfSkieSilvershield/items/l#ssfigu.itm] to [override/l#ssfigu.itm]
Copying and patching 1 file ...
[TheVanishingOfSkieSilvershield/items/l#sssja.itm] loaded, 642 bytes
Copied [TheVanishingOfSkieSilvershield/items/l#sssja.itm] to [override/l#sssja.itm]


Saving This Log:
EET/EET.TP2  0  0 Installed
DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2  0  1 Installed
DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2  0  2 Installed
DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2  0  3 Installed
DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2  0  9 Installed
DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2  0 10 Installed
DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2  0 11 Installed
CANDLELIGHT-FOR-UIPP/CANDLELIGHT-FOR-UIPP.TP2  0 10 Installed
EEEX/EEEX.TP2  0  0 Installed
EEEX/EEEX.TP2  0  1 Installed
BUBB_SPELL_MENU_EXTENDED/SETUP-BUBB_SPELL_MENU_EXTENDED.TP2  0  0 Installed
ASCENSION/ASCENSION.TP2  0  0 Installed
ASCENSION/ASCENSION.TP2  0 10 Installed
ASCENSION/ASCENSION.TP2  0 20 Installed
ASCENSION/ASCENSION.TP2  0 30 Installed
ASCENSION/ASCENSION.TP2  0 40 Installed
ASCENSION/ASCENSION.TP2  0 50 Installed
ASCENSION/ASCENSION.TP2  0 60 Installed
ASCENSION/ASCENSION.TP2  0 1000 Installed
ASCENSION/ASCENSION.TP2  0 1100 Installed
ASCENSION/ASCENSION.TP2  0 1200 Installed
ASCENSION/ASCENSION.TP2  0 1300 Installed
ASCENSION/ASCENSION.TP2  0 1400 Installed
ASCENSION/ASCENSION.TP2  0 1500 Installed
ASCENSION/ASCENSION.TP2  0 2200 Installed
ASCENSION/ASCENSION.TP2  0 2300 Installed
ASCENSION/ASCENSION.TP2  0 2400 Installed
WHEELS/SETUP-WHEELS.TP2  0  0 Installed
ALTERNATIVES/SETUP-ALTERNATIVES.TP2  0  0 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0  0 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0  1 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0  2 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0  3 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0  9 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0 10 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0 11 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0 12 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0 13 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0 14 Installed
IMOEN_FOREVER/IMOEN_FOREVER.TP2  0 20 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  0 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  1 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  2 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  3 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  4 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  5 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  6 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  7 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0  8 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0 10 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0 11 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0 12 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0 13 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0 15 Installed
C#ENDLESSBG1/C#ENDLESSBG1.TP2  0 16 Installed
C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2  0  0 Installed
C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2  0  1 Installed
C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2  0  2 Installed
SOTSC/SOTSC.TP2  0  0 Installed
BST/SETUP-BST.TP2  0  0 Installed
THEVANISHINGOFSKIESILVERSHIELD/THEVANISHINGOFSKIESILVERSHIELD.TP2  0  0 Installed ~The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner~
[EET/lang/en_US/prompts.tra] has 56 translation strings
[EET/lang/en_US/setup.tra] has 18 translation strings
[EET/lang/en_US/chapters.tra] has 95 translation strings
[EET/lang/en_US/dialog.tra] has 37 translation strings
[EET/lang/en_US/2da.tra] has 55 translation strings
[EET/lang/en_US/compatibility.tra] has 6 translation strings
[dragonspear_ui++/tra/english.tra] has 20 translation strings
[candlelight-for-uipp/tra/english/english.tra] has 4 translation strings
[ascension/lang/english/setup.tra] has 32 translation strings
[wheels/lang/english/setup.tra] has 100 translation strings
[alternatives/english/setup-alternatives.tra] has 31 translation strings
[imoen_forever/tra/english/setup.tra] has 33 translation strings
[imoen_forever/tra/english/game.tra] has 194 translation strings
[c#endlessbg1/Translations/english/setup.tra] has 28 translation strings
[c#endlessbg1/Translations/english/game.tra] has 35 translation strings
[c#endlessbg1/Translations/english/journal.tra] has 16 translation strings
[c#anotherfinehell/translations/english/setup.tra] has 10 translation strings
[c#anotherfinehell/translations/english/game.tra] has 23 translation strings
[c#anotherfinehell/translations/english/journal.tra] has 9 translation strings
[SotSC/translations/english/SotSC.tra] has 611 translation strings
[bst/language/english/bst_setup.tra] has 1766 translation strings
[TheVanishingOfSkieSilvershield/tra/English/Setup.TRA] has 15 translation strings
18605 characters, 182 entries added to DIALOG.TLK
[.\lang\en_us\dialog.tlk] created, 307256 string entries

SUCCESSFULLY INSTALLED      The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner

WeiDU Timings
OUTER_INNER_PATCH_SAVE          0.000
EXTEND_TOP                      0.000
parsing .tra files              0.000
<<<<<<<<                        0.000
parsing .ids files              0.000
unmarshal BIFF                  0.000
adding translation strings      0.000
load TLK                        0.000
DEFINE_PATCH_FUNCTION            0.000
resolve labels                  0.000
COMPILE                          0.000
DEFINE_ACTION_FUNCTION          0.000
OUTER_SET                        0.000
INCLUDE                          0.000
BUT_ONLY                        0.000
find local string                0.000
strings to add                  0.000
parsing .log files              0.000
process_patch2                  0.000
eval_pe                          0.000
DEFINE_ACTION_MACRO              0.000
APPEND                          0.000
OUTER_INNER_PATCH                0.000
Resolving LABELs                0.000
READ_*                          0.000
loading files                    0.000
saving files                    0.000
resolve strings                  0.000
DEFINE_PATCH_MACRO              0.000
COPY                            0.000
parsing .d files                0.000
process .D files                0.016
parsing .baf files              0.016
marshal BCS                      0.016
parsing .bcs files              0.031
Parsing TPA files                0.031
unmarshal KEY                    0.063
add strings to TLK              0.063
marshal DLG                      0.063
Parsing TP2 files                0.078
unmarshal DLG                    0.078
marshal and save TLK            0.141
unmarshal TLK                    0.203
stuff not covered elsewhere      0.250
TOTAL                            1.047
I don't see anything conflicting. And it would be really weird if his death variable changed...
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