Weasel Mods

Full Version: Odd hiccup with crystal shards villain
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I know this worked in a previous build, but this time the villain that appears after you activate the combined crystal shards had no dialog. He just stood there, already red, and did/said nothing in what appeared to have been intended as a cutscene.

The party finally attacked him, since he was already red, and the battle ensued normally. For reference, the fight took place in the Wyvern Cave in the last Cloakwood forest area.

Again, not sure if this is a bug or not, because I'm running a fairly heavily modded EET build, but I thought I would mention it.
Hmm, I didn't change anything about that encounter; it may indeed be some hiccup or mod interaction. I'll test it next time I'm playing BG1EE.
Cheers!