Weasel Mods

Full Version: [Juniper 1.5] bugs and typos
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Hi, I just finished to play Juniper mod on a no reload BG2EE run. I will make another post with my feedbacks.
I noticed some small technical things :
- when talking to the Old Man in Amkethran without Juniper in the party, my only reply option was "NO VALID REPLY OR LINK". With Juniper in the party, dialog was fine.
- The two last spellcasting foes use a contingency to cast protection from normal weapons, then cast protection from magical weapons, which fails since the two spells are not cumulable. Since they are both powerful beings from Ravenloft and it's the ToB portion of the game, I would suggest to make both permanently immune to normal weapons and make their contingency cast protection from magic weapons.
- the possessed priest seems to have an unlimited supply of the magical shield with 0.5 APR bonus. Is it how it's supposed to be?

I also notice some potential (english is not my first langage and I could be wrong) misspellings in the dialogs :
- in L#jn25, @37 : "~As I said, the notes are a little vague. I am unsure what the adventurers did with the Pyramid, but after they left, it moved for its final time. Whether it was deliberate or not, something was damanged when the adventurers stepped inside.~"
"Damanged" should probably be "damaged" ?
- in L#jn25j, : "~These halls are go deeper than I thought. It seems like most of this place is hidden underground.~"
"are go deeper" should probably be "are going deeper" ?
- L#jnene, @35 : "~I am here because I of a promise I made. I am not going to die here. I'll destroy you and this whole tower if that's what I must do to keep my promise.~"
"because I of a promise I made" should probably be "because of a promise I made" ?
- in the Black Pyramid Journal, Day 14 1281 DR : "Or perhaps it someone... inside ?" Maybe should be "Or perhaps it was someone... inside ?" or "Or perhaps is someone... inside ?"
Hi!  Thanks for all those notes, these should all get improved when I have a moment to sit and get through all those notes. None of these seem too difficult to deal with, but I will simply need a moment as I am trying to give myself a bit more time to do things recently, rather than do everything in a rush.
Thanks again! Fixed will be included in v1.6 Smile
No rush don't worry. :-)
As I said in my little review, I encountered more annoying bugs in Neera's quests.
Thank you! Smile
-- v1.7 is up Smile It includes all the fixes, as well as I boosted some of the enemies.
BTW, I've decided to add you to the testers as a thank you for the detailed report.
Cheers!
That was fast ! Thank you Smile